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Fixed bug #292
I might be on crack here. It looks like SDL_ConvertMono() in src/audio/SDL_audiocvt.c adds the left and right channels of a stereo stream together, and clamps the new mono channel if it would overflow. Shouldn't it be dividing by 2 to average the two sample points instead of clamping? Otherwise the mono sample point's volume doubles in the conversion. This would also make the conversion faster, as it replaces two branches per sample frame with a bitwise shift. --ryan.
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@ -45,11 +45,7 @@ SDL_ConvertMono(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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dst = cvt->buf;
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for (i = cvt->len_cvt / 2; i; --i) {
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sample = src[0] + src[1];
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if (sample > 255) {
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*dst = 255;
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} else {
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*dst = (Uint8) sample;
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}
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*dst = (Uint8) (sample / 2);
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src += 2;
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dst += 1;
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}
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@ -64,13 +60,7 @@ SDL_ConvertMono(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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dst = (Sint8 *) cvt->buf;
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for (i = cvt->len_cvt / 2; i; --i) {
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sample = src[0] + src[1];
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if (sample > 127) {
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*dst = 127;
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} else if (sample < -128) {
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*dst = -128;
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} else {
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*dst = (Sint8) sample;
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}
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*dst = (Sint8) (sample / 2);
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src += 2;
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dst += 1;
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}
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@ -87,14 +77,10 @@ SDL_ConvertMono(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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for (i = cvt->len_cvt / 4; i; --i) {
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sample = (Uint16) ((src[0] << 8) | src[1]) +
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(Uint16) ((src[2] << 8) | src[3]);
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if (sample > 65535) {
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dst[0] = 0xFF;
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dst[1] = 0xFF;
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} else {
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dst[1] = (sample & 0xFF);
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sample >>= 8;
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dst[0] = (sample & 0xFF);
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}
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sample /= 2;
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dst[1] = (sample & 0xFF);
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sample >>= 8;
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dst[0] = (sample & 0xFF);
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src += 4;
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dst += 2;
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}
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@ -102,14 +88,10 @@ SDL_ConvertMono(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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for (i = cvt->len_cvt / 4; i; --i) {
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sample = (Uint16) ((src[1] << 8) | src[0]) +
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(Uint16) ((src[3] << 8) | src[2]);
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if (sample > 65535) {
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dst[0] = 0xFF;
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dst[1] = 0xFF;
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} else {
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dst[0] = (sample & 0xFF);
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sample >>= 8;
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dst[1] = (sample & 0xFF);
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}
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sample /= 2;
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dst[0] = (sample & 0xFF);
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sample >>= 8;
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dst[1] = (sample & 0xFF);
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src += 4;
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dst += 2;
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}
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@ -127,17 +109,10 @@ SDL_ConvertMono(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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for (i = cvt->len_cvt / 4; i; --i) {
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sample = (Sint16) ((src[0] << 8) | src[1]) +
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(Sint16) ((src[2] << 8) | src[3]);
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if (sample > 32767) {
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dst[0] = 0x7F;
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dst[1] = 0xFF;
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} else if (sample < -32768) {
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dst[0] = 0x80;
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dst[1] = 0x00;
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} else {
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dst[1] = (sample & 0xFF);
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sample >>= 8;
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dst[0] = (sample & 0xFF);
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}
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sample /= 2;
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dst[1] = (sample & 0xFF);
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sample >>= 8;
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dst[0] = (sample & 0xFF);
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src += 4;
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dst += 2;
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}
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@ -145,17 +120,10 @@ SDL_ConvertMono(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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for (i = cvt->len_cvt / 4; i; --i) {
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sample = (Sint16) ((src[1] << 8) | src[0]) +
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(Sint16) ((src[3] << 8) | src[2]);
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if (sample > 32767) {
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dst[1] = 0x7F;
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dst[0] = 0xFF;
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} else if (sample < -32768) {
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dst[1] = 0x80;
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dst[0] = 0x00;
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} else {
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dst[0] = (sample & 0xFF);
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sample >>= 8;
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dst[1] = (sample & 0xFF);
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}
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sample /= 2;
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dst[0] = (sample & 0xFF);
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sample >>= 8;
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dst[1] = (sample & 0xFF);
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src += 4;
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dst += 2;
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}
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