I might be on crack here.

It looks like SDL_ConvertMono() in src/audio/SDL_audiocvt.c adds the left and
right channels of a stereo stream together, and clamps the new mono channel if
it would overflow.

Shouldn't it be dividing by 2 to average the two sample points instead of
clamping? Otherwise the mono sample point's volume doubles in the conversion.
This would also make the conversion faster, as it replaces two branches per
sample frame with a bitwise shift.

--ryan.
This commit is contained in:
Sam Lantinga 2006-09-24 15:56:36 +00:00
parent ce919aafbe
commit d2c2ac4b80

View File

@ -45,11 +45,7 @@ SDL_ConvertMono(SDL_AudioCVT * cvt, SDL_AudioFormat format)
dst = cvt->buf;
for (i = cvt->len_cvt / 2; i; --i) {
sample = src[0] + src[1];
if (sample > 255) {
*dst = 255;
} else {
*dst = (Uint8) sample;
}
*dst = (Uint8) (sample / 2);
src += 2;
dst += 1;
}
@ -64,13 +60,7 @@ SDL_ConvertMono(SDL_AudioCVT * cvt, SDL_AudioFormat format)
dst = (Sint8 *) cvt->buf;
for (i = cvt->len_cvt / 2; i; --i) {
sample = src[0] + src[1];
if (sample > 127) {
*dst = 127;
} else if (sample < -128) {
*dst = -128;
} else {
*dst = (Sint8) sample;
}
*dst = (Sint8) (sample / 2);
src += 2;
dst += 1;
}
@ -87,14 +77,10 @@ SDL_ConvertMono(SDL_AudioCVT * cvt, SDL_AudioFormat format)
for (i = cvt->len_cvt / 4; i; --i) {
sample = (Uint16) ((src[0] << 8) | src[1]) +
(Uint16) ((src[2] << 8) | src[3]);
if (sample > 65535) {
dst[0] = 0xFF;
dst[1] = 0xFF;
} else {
dst[1] = (sample & 0xFF);
sample >>= 8;
dst[0] = (sample & 0xFF);
}
sample /= 2;
dst[1] = (sample & 0xFF);
sample >>= 8;
dst[0] = (sample & 0xFF);
src += 4;
dst += 2;
}
@ -102,14 +88,10 @@ SDL_ConvertMono(SDL_AudioCVT * cvt, SDL_AudioFormat format)
for (i = cvt->len_cvt / 4; i; --i) {
sample = (Uint16) ((src[1] << 8) | src[0]) +
(Uint16) ((src[3] << 8) | src[2]);
if (sample > 65535) {
dst[0] = 0xFF;
dst[1] = 0xFF;
} else {
dst[0] = (sample & 0xFF);
sample >>= 8;
dst[1] = (sample & 0xFF);
}
sample /= 2;
dst[0] = (sample & 0xFF);
sample >>= 8;
dst[1] = (sample & 0xFF);
src += 4;
dst += 2;
}
@ -127,17 +109,10 @@ SDL_ConvertMono(SDL_AudioCVT * cvt, SDL_AudioFormat format)
for (i = cvt->len_cvt / 4; i; --i) {
sample = (Sint16) ((src[0] << 8) | src[1]) +
(Sint16) ((src[2] << 8) | src[3]);
if (sample > 32767) {
dst[0] = 0x7F;
dst[1] = 0xFF;
} else if (sample < -32768) {
dst[0] = 0x80;
dst[1] = 0x00;
} else {
dst[1] = (sample & 0xFF);
sample >>= 8;
dst[0] = (sample & 0xFF);
}
sample /= 2;
dst[1] = (sample & 0xFF);
sample >>= 8;
dst[0] = (sample & 0xFF);
src += 4;
dst += 2;
}
@ -145,17 +120,10 @@ SDL_ConvertMono(SDL_AudioCVT * cvt, SDL_AudioFormat format)
for (i = cvt->len_cvt / 4; i; --i) {
sample = (Sint16) ((src[1] << 8) | src[0]) +
(Sint16) ((src[3] << 8) | src[2]);
if (sample > 32767) {
dst[1] = 0x7F;
dst[0] = 0xFF;
} else if (sample < -32768) {
dst[1] = 0x80;
dst[0] = 0x00;
} else {
dst[0] = (sample & 0xFF);
sample >>= 8;
dst[1] = (sample & 0xFF);
}
sample /= 2;
dst[0] = (sample & 0xFF);
sample >>= 8;
dst[1] = (sample & 0xFF);
src += 4;
dst += 2;
}