From ce14844102e6e1ff93ad0abe42035ae0032b412f Mon Sep 17 00:00:00 2001 From: Eli Gottlieb Date: Sun, 15 Aug 2010 23:57:50 -0400 Subject: [PATCH] Set flag bits *exactly* as Andreas showed me in his screenshot. This shouldn't be different, but what do I know about C's order of operations? --- src/video/SDL_shape.c | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/video/SDL_shape.c b/src/video/SDL_shape.c index 4dd81d747..20bfc4e94 100644 --- a/src/video/SDL_shape.c +++ b/src/video/SDL_shape.c @@ -32,7 +32,12 @@ SDL_Window* SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags) { - SDL_Window *result = SDL_CreateWindow(title,x,y,w,h,flags | SDL_WINDOW_BORDERLESS & ~SDL_WINDOW_FULLSCREEN & ~SDL_WINDOW_RESIZABLE); + SDL_Window *result = NULL; + flags |= SDL_WINDOW_BORDERLESS; + flags &= (~SDL_WINDOW_RESIZABLE); + flags &= (~SDL_WINDOW_FULLSCREEN); + //flags &= (~SDL_WINDOW_SHOWN); + result = SDL_CreateWindow(title,x,y,w,h,flags | SDL_WINDOW_BORDERLESS & ~SDL_WINDOW_FULLSCREEN & ~SDL_WINDOW_RESIZABLE); if(result != NULL) { result->shaper = result->display->device->shape_driver.CreateShaper(result); if(result->shaper != NULL) {