diff --git a/docs.html b/docs.html index 718e5e238..0815a5747 100644 --- a/docs.html +++ b/docs.html @@ -42,6 +42,9 @@ SDL 1.2.14 is a significant bug fix release and a recommended update.
Fixed a threading crash when a few threads are rapidly created and complete.
++ Increased accuracy of alpha blending routines. +
Fixed crash loading BMP files saved with the scanlines inverted.
@@ -74,6 +77,9 @@ SDL 1.2.14 is a significant bug fix release and a recommended update.Removed the maximum window size limitation on X11.
++ Fixed SDL_GL_SWAP_CONTROL on X11. +
Fixed setting the X11 window input hint.
@@ -107,6 +113,9 @@ SDL 1.2.14 is a significant bug fix release and a recommended update.Added code to use the PS3 SPE processors for YUV conversion on Linux.
++ Updated ALSA support to the latest stable API +
Improved support for PulseAudio
@@ -130,14 +139,20 @@ SDL 1.2.14 is a significant bug fix release and a recommended update.Prevent loss of OpenGL context when setting the video mode in response to a window resize event.
++ Fixed video initialization with SDL_WINDOWID on Windows XP. +
Improved mouse input responsiveness for first-person-shooter games.
- The SDL_STDIO_REDIRECT environment variable can be used to override whether SDL redirects stdio to stdout.txt and stderr.txt. + IME messages are now generated for localized input.
- Fixed video initialization with SDL_WINDOWID on Windows XP + SDL_RWFromFile() takes a UTF-8 filename when opening a file. +
++ The SDL_STDIO_REDIRECT environment variable can be used to override whether SDL redirects stdio to stdout.txt and stderr.txt.
Fixed dynamic object loading on Windows CE.