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Fixed so code will compile with SDL_config_minimal.h
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@@ -174,10 +174,7 @@ SDL_COMPILE_TIME_ASSERT(uint16, sizeof(Uint16) == 2);
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SDL_COMPILE_TIME_ASSERT(sint16, sizeof(Sint16) == 2);
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SDL_COMPILE_TIME_ASSERT(uint32, sizeof(Uint32) == 4);
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SDL_COMPILE_TIME_ASSERT(sint32, sizeof(Sint32) == 4);
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#if !defined(__NINTENDODS__) && !defined(__ANDROID__)
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/* TODO: figure out why the following happens:
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include/SDL_stdinc.h:150: error: size of array 'SDL_dummy_uint64' is negative
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include/SDL_stdinc.h:151: error: size of array 'SDL_dummy_sint64' is negative */
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#ifdef SDL_HAS_64BIT_TYPE
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SDL_COMPILE_TIME_ASSERT(uint64, sizeof(Uint64) == 8);
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SDL_COMPILE_TIME_ASSERT(sint64, sizeof(Sint64) == 8);
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#endif
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