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@@ -1300,9 +1300,9 @@ extern DECLSPEC void SDLCALL SDL_DestroyRenderer(SDL_WindowID windowID);
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/*
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* Maps an RGB triple to an opaque pixel value for a given pixel format
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*/
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extern DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat * const format,
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const Uint8 r, const Uint8 g,
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const Uint8 b);
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extern DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat *
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const format, const Uint8 r,
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const Uint8 g, const Uint8 b);
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/*
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* Maps an RGBA quadruple to a pixel value for a given pixel format
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