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https://github.com/yawut/SDL.git
synced 2026-09-07 08:36:19 -05:00
Removed Windows CE support from SDL 2.0.
It's a long-dead platform, and we don't have any way to build for, test, or maintain it, so there's no sense in doing acrobatics to support it. If you need Windows CE support, use SDL 1.2. If you need Windows Phone support, send SDL 2.0 patches for the newer Windows Mobile platform.
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@@ -223,7 +223,7 @@ SDL_TimerInit(void)
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data->active = SDL_TRUE;
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/* !!! FIXME: this is nasty. */
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#if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC)
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#if defined(__WIN32__) && !defined(HAVE_LIBC)
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#undef SDL_CreateThread
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data->thread = SDL_CreateThread(SDL_TimerThread, name, data, NULL, NULL);
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#else
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@@ -1,110 +0,0 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_config.h"
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#ifdef SDL_TIMER_WINCE
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#include "../../core/windows/SDL_windows.h"
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#include "SDL_timer.h"
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static Uint64 start_date;
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static Uint64 start_ticks;
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static Uint64
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wce_ticks(void)
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{
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return ((Uint64) GetTickCount());
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}
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static Uint64
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wce_date(void)
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{
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union
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{
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FILETIME ftime;
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Uint64 itime;
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} ftime;
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SYSTEMTIME stime;
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GetSystemTime(&stime);
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SystemTimeToFileTime(&stime, &ftime.ftime);
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ftime.itime /= 10000; // Convert 100ns intervals to 1ms intervals
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// Remove ms portion, which can't be relied on
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ftime.itime -= (ftime.itime % 1000);
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return (ftime.itime);
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}
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static Sint32
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wce_rel_ticks(void)
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{
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return ((Sint32) (wce_ticks() - start_ticks));
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}
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static Sint32
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wce_rel_date(void)
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{
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return ((Sint32) (wce_date() - start_date));
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}
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/* Recard start-time of application for reference */
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void
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SDL_StartTicks(void)
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{
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start_date = wce_date();
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start_ticks = wce_ticks();
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}
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/* Return time in ms relative to when SDL was started */
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Uint32
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SDL_GetTicks()
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{
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Sint32 offset = wce_rel_date() - wce_rel_ticks();
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if ((offset < -1000) || (offset > 1000)) {
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// fprintf(stderr,"Time desync(%+d), resyncing\n",offset/1000);
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start_ticks -= offset;
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}
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return ((Uint32) wce_rel_ticks());
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}
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Uint64
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SDL_GetPerformanceCounter(void)
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{
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return SDL_GetTicks();
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}
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Uint64
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SDL_GetPerformanceFrequency(void)
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{
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return 1000;
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}
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/* Give up approx. givem milliseconds to the OS. */
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void
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SDL_Delay(Uint32 ms)
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{
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Sleep(ms);
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}
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#endif /* SDL_TIMER_WINCE */
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/* vi: set ts=4 sw=4 expandtab: */
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@@ -27,10 +27,6 @@
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#include "SDL_timer.h"
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#ifdef _WIN32_WCE
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#error This is WinCE. Please use src/timer/wince/SDL_systimer.c instead.
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#endif
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#define TIME_WRAP_VALUE (~(DWORD)0)
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/* The first (low-resolution) ticks value of the application */
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