Removed Windows CE support from SDL 2.0.

It's a long-dead platform, and we don't have any way to build for, test, or
maintain it, so there's no sense in doing acrobatics to support it.

If you need Windows CE support, use SDL 1.2. If you need Windows Phone support,
send SDL 2.0 patches for the newer Windows Mobile platform.
This commit is contained in:
Ryan C. Gordon
2012-09-15 10:59:39 -04:00
parent 0c926d9aea
commit b3b40aac16
34 changed files with 22 additions and 848 deletions

View File

@@ -49,9 +49,9 @@ on the assertion line and not in some random guts of SDL, and so each
assert can have unique static variables associated with it.
*/
#if defined(_MSC_VER) && !defined(_WIN32_WCE)
#if defined(_MSC_VER)
/* Don't include intrin.h here because it contains C++ code */
extern void __cdecl __debugbreak(void);
extern void __cdecl __debugbreak(void);
#define SDL_TriggerBreakpoint() __debugbreak()
#elif (defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)))
#define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "int $3\n\t" )