Date: Mon, 30 Aug 2004 18:20:25 +0200

From: Joost Baas
Subject: why call arts artsc?

I, and a few other people at the mplayer-docs-mailinglist were wondering why
you decided to call arts artsc. I understand usually users have nothing to do
with libsdl, just developers, but because you can choose the audio-driver
being used by mplayer, one of which is sdl, and you can also choose the sdl
subdriver, it is necessary to have a well-known or logical name. artsc is not
the logical choice, and it's very hard to look up the right name if you don't
know what you're looking for.
This commit is contained in:
Sam Lantinga 2004-09-17 13:25:06 +00:00
parent ea38599d62
commit 9a56e87888

View File

@ -51,7 +51,7 @@ static char rcsid =
#endif
/* The tag name used by artsc audio */
#define ARTSC_DRIVER_NAME "artsc"
#define ARTSC_DRIVER_NAME "arts"
/* Audio driver functions */
static int ARTSC_OpenAudio(_THIS, SDL_AudioSpec *spec);