mirror of
https://github.com/yawut/SDL.git
synced 2026-09-08 09:06:29 -05:00
Updated timer test and fixed performance counter on Mac OS X
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@@ -14,16 +14,6 @@
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platform
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*/
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#if 1 /* FIXME: Rework this using the 2.0 API */
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#include <stdio.h>
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#include "SDL.h"
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int main(int argc, char *argv[])
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{
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printf("FIXME\n");
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return 0;
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}
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#else
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#include <stdlib.h>
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#include <stdio.h>
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@@ -34,7 +24,7 @@ int main(int argc, char *argv[])
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static int ticks = 0;
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static Uint32 SDLCALL
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ticktock(Uint32 interval)
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ticktock(Uint32 interval, void *param)
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{
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++ticks;
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return (interval);
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@@ -52,6 +42,7 @@ main(int argc, char *argv[])
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{
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int i, desired;
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SDL_TimerID t1, t2, t3;
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Uint32 start32, now32;
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Uint64 start, now;
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if (SDL_Init(SDL_INIT_TIMER) < 0) {
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@@ -67,14 +58,14 @@ main(int argc, char *argv[])
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if (desired == 0) {
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desired = DEFAULT_RESOLUTION;
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}
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SDL_SetTimer(desired, ticktock);
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t1 = SDL_AddTimer(desired, ticktock, NULL);
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/* Wait 10 seconds */
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printf("Waiting 10 seconds\n");
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SDL_Delay(10 * 1000);
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/* Stop the timer */
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SDL_SetTimer(0, NULL);
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SDL_RemoveTimer(t1);
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/* Print the results */
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if (ticks) {
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@@ -109,14 +100,21 @@ main(int argc, char *argv[])
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start = SDL_GetPerformanceCounter();
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for (i = 0; i < 1000000; ++i) {
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ticktock(0);
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ticktock(0, NULL);
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}
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now = SDL_GetPerformanceCounter();
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printf("1 million iterations of ticktock took %f ms\n", (double)((now - start)*1000) / SDL_GetPerformanceFrequency());
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printf("Performance counter frequency: %lld\n", SDL_GetPerformanceFrequency());
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start32 = SDL_GetTicks();
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start = SDL_GetPerformanceCounter();
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SDL_Delay(1000);
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now = SDL_GetPerformanceCounter();
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now32 = SDL_GetTicks();
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printf("Delay 1 second = %d ms in ticks, %f ms according to performance counter\n", (now32-start32), (double)((now - start)*1000) / SDL_GetPerformanceFrequency());
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SDL_Quit();
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return (0);
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}
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#endif
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/* vi: set ts=4 sw=4 expandtab: */
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