From 8708e59683a431abbc95098034707fd39f8b5574 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Mon, 28 Feb 2011 14:47:39 -0800 Subject: [PATCH] If you pass in texture format 0, it'll use the first supported texture format. --- src/render/SDL_render.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/render/SDL_render.c b/src/render/SDL_render.c index 0b265ad0c..7c46a8ca5 100755 --- a/src/render/SDL_render.c +++ b/src/render/SDL_render.c @@ -260,6 +260,9 @@ SDL_CreateTexture(SDL_Renderer * renderer, Uint32 format, int access, int w, int CHECK_RENDERER_MAGIC(renderer, NULL); + if (!format) { + format = renderer->info.texture_formats[0]; + } if (SDL_ISPIXELFORMAT_INDEXED(format)) { SDL_SetError("Palettized textures are not supported"); return NULL;