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Added SDL_GL_STEREO for stereoscopic OpenGL contexts
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@@ -215,7 +215,8 @@ typedef enum {
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SDL_GL_ACCUM_RED_SIZE,
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SDL_GL_ACCUM_GREEN_SIZE,
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SDL_GL_ACCUM_BLUE_SIZE,
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SDL_GL_ACCUM_ALPHA_SIZE
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SDL_GL_ACCUM_ALPHA_SIZE,
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SDL_GL_STEREO
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} SDL_GLattr;
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/* flags for SDL_SetPalette() */
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