NDS update

Frank Zago to SDL

I've cleaned up a few bugs in the nds code. A few more tests now pass.
There's still a few things to do, but overall I think it's starting to be in a
good shape.

The patch also includes a bug fix for SDL_ConvertSurfaceFormat() (gcc warning).
This commit is contained in:
Sam Lantinga
2011-03-26 21:26:05 -07:00
parent 56c4464487
commit 791472902d
7 changed files with 84 additions and 61 deletions

View File

@@ -28,7 +28,7 @@
#include "SDL_timer.h"
/* Will wrap afetr 49 days. Shouldn't be an issue. */
/* Will wrap after 49 days. Shouldn't be an issue. */
static volatile Uint32 timer_ticks;
static void