mirror of
https://github.com/yawut/SDL.git
synced 2026-09-13 19:45:57 -05:00
More header massaging... works great on Windows. ;-)
This commit is contained in:
@@ -26,16 +26,18 @@
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#define _SDL_H
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#include "SDL_stdinc.h"
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#include "SDL_error.h"
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#include "SDL_rwops.h"
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#include "SDL_timer.h"
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#include "SDL_audio.h"
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#include "SDL_cdrom.h"
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#include "SDL_joystick.h"
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#include "SDL_cpuinfo.h"
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#include "SDL_endian.h"
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#include "SDL_error.h"
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#include "SDL_events.h"
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#include "SDL_video.h"
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#include "SDL_loadso.h"
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#include "SDL_byteorder.h"
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#include "SDL_mutex.h"
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#include "SDL_rwops.h"
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#include "SDL_thread.h"
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#include "SDL_timer.h"
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#include "SDL_video.h"
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#include "SDL_version.h"
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#include "begin_code.h"
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@@ -26,6 +26,7 @@
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#define _SDL_active_h
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#include "SDL_stdinc.h"
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#include "SDL_error.h"
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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@@ -27,8 +27,10 @@
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#include "SDL_stdinc.h"
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#include "SDL_error.h"
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#include "SDL_rwops.h"
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#include "SDL_endian.h"
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#include "SDL_mutex.h"
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#include "SDL_thread.h"
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#include "SDL_rwops.h"
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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@@ -26,6 +26,7 @@
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#define _SDL_cdrom_h
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#include "SDL_stdinc.h"
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#include "SDL_error.h"
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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@@ -1,4 +1,3 @@
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/* include/SDL_config.h. Generated by configure. */
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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@@ -24,111 +23,17 @@
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#ifndef _SDL_config_h
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#define _SDL_config_h
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/* This is a set of defines to configure the SDL features */
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/* This is the minimal configuration that can be used to build SDL */
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/* C language features */
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/* #undef const */
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/* #undef inline */
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/* #undef volatile */
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#include <stdarg.h>
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/* C datatypes */
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/* #undef size_t */
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/* #undef int8_t */
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/* #undef uint8_t */
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/* #undef int16_t */
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/* #undef uint16_t */
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/* #undef int32_t */
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/* #undef uint32_t */
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#define SDL_HAS_64BIT_TYPE 1
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/* #undef int64_t */
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/* #undef uint64_t */
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/* #undef uintptr_t */
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/* Endianness */
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#define SDL_BYTEORDER 1234
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/* Comment this if you want to build without any C library requirements */
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#define HAVE_LIBC 1
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#ifdef HAVE_LIBC
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/* Useful headers */
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#define HAVE_SYS_TYPES_H 1
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#define HAVE_STDIO_H 1
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#define STDC_HEADERS 1
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#define HAVE_STDLIB_H 1
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#define HAVE_STDARG_H 1
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#define HAVE_MALLOC_H 1
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#define HAVE_MEMORY_H 1
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#define HAVE_STRING_H 1
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#define HAVE_STRINGS_H 1
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#define HAVE_INTTYPES_H 1
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#define HAVE_STDINT_H 1
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#define HAVE_CTYPE_H 1
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#define HAVE_SIGNAL_H 1
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/* C library functions */
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#define HAVE_MALLOC 1
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#define HAVE_CALLOC 1
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#define HAVE_REALLOC 1
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#define HAVE_FREE 1
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#define HAVE_ALLOCA 1
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#ifndef _WIN32 /* Don't use C runtime versions of these on Windows */
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#define HAVE_GETENV 1
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#define HAVE_PUTENV 1
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#define HAVE_UNSETENV 1
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#endif
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#define HAVE_QSORT 1
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#define HAVE_ABS 1
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#define HAVE_BCOPY 1
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#define HAVE_MEMSET 1
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#define HAVE_MEMCPY 1
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#define HAVE_MEMMOVE 1
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#define HAVE_MEMCMP 1
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#define HAVE_STRLEN 1
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#define HAVE_STRCPY 1
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#define HAVE_STRNCPY 1
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#define HAVE_STRCAT 1
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#define HAVE_STRNCAT 1
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#define HAVE_STRDUP 1
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/* #undef HAVE__STRREV */
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/* #undef HAVE__STRUPR */
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/* #undef HAVE__STRLWR */
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/* #undef HAVE_INDEX */
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/* #undef HAVE_RINDEX */
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#define HAVE_STRCHR 1
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#define HAVE_STRRCHR 1
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#define HAVE_STRSTR 1
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/* #undef HAVE_ITOA */
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/* #undef HAVE__LTOA */
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/* #undef HAVE__UITOA */
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/* #undef HAVE__ULTOA */
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#define HAVE_STRTOL 1
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/* #undef HAVE__I64TOA */
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/* #undef HAVE__UI64TOA */
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#define HAVE_STRTOLL 1
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#define HAVE_STRTOD 1
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#define HAVE_ATOI 1
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#define HAVE_ATOF 1
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#define HAVE_STRCMP 1
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#define HAVE_STRNCMP 1
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/* #undef HAVE_STRICMP */
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#define HAVE_STRCASECMP 1
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#define HAVE_SSCANF 1
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#define HAVE_SNPRINTF 1
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/* #undef HAVE_VSNPRINTF */
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#endif /* HAVE_LIBC */
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/* Allow disabling of core subsystems */
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/* #undef DISABLE_AUDIO */
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/* #undef DISABLE_VIDEO */
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/* #undef DISABLE_EVENTS */
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/* #undef DISABLE_JOYSTICK */
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/* #undef DISABLE_CDROM */
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/* #undef DISABLE_THREADS */
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/* #undef DISABLE_TIMERS */
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/* #undef DISABLE_FILE */
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/* #undef DISABLE_CPUINFO */
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typedef signed char int8_t;
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typedef unsigned char uint8_t;
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typedef signed short int16_t;
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typedef unsigned short uint16_t;
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typedef signed int int32_t;
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typedef unsigned int uint32_t;
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typedef unsigned int size_t;
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typedef unsigned long uintptr_t;
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#endif /* _SDL_config_h */
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@@ -26,6 +26,7 @@
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#define _SDL_events_h
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#include "SDL_stdinc.h"
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#include "SDL_error.h"
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#include "SDL_active.h"
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#include "SDL_keyboard.h"
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#include "SDL_mouse.h"
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@@ -26,6 +26,7 @@
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#define _SDL_joystick_h
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#include "SDL_stdinc.h"
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#include "SDL_error.h"
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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@@ -26,6 +26,7 @@
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#define _SDL_keyboard_h
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#include "SDL_stdinc.h"
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#include "SDL_error.h"
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#include "SDL_keysym.h"
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#include "begin_code.h"
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@@ -42,6 +42,7 @@
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#define _SDL_loadso_h
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#include "SDL_stdinc.h"
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#include "SDL_error.h"
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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@@ -26,6 +26,7 @@
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#define _SDL_mouse_h
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#include "SDL_stdinc.h"
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#include "SDL_error.h"
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#include "SDL_video.h"
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#include "begin_code.h"
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@@ -29,6 +29,7 @@
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*/
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#include "SDL_stdinc.h"
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#include "SDL_error.h"
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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@@ -26,6 +26,7 @@
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#define _SDL_quit_h
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#include "SDL_stdinc.h"
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#include "SDL_error.h"
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/*
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An SDL_QUITEVENT is generated when the user tries to close the application
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@@ -28,6 +28,7 @@
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#define _SDL_RWops_h
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#include "SDL_stdinc.h"
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#include "SDL_error.h"
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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@@ -1,23 +0,0 @@
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_stdinc.h"
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@@ -1,23 +0,0 @@
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_stdinc.h"
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@@ -26,6 +26,7 @@
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#define _SDL_syswm_h
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#include "SDL_stdinc.h"
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#include "SDL_error.h"
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#include "SDL_version.h"
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#include "begin_code.h"
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@@ -29,6 +29,7 @@
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*/
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#include "SDL_stdinc.h"
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#include "SDL_error.h"
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/* Thread synchronization primitives */
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#include "SDL_mutex.h"
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@@ -26,6 +26,7 @@
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/* Header for the SDL time management routines */
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#include "SDL_stdinc.h"
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#include "SDL_error.h"
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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@@ -26,7 +26,7 @@
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#define _SDL_video_h
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#include "SDL_stdinc.h"
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#include "SDL_mutex.h"
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#include "SDL_error.h"
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#include "SDL_rwops.h"
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#include "begin_code.h"
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