Allow the render context to do necessary work when the video mode changes.

This commit is contained in:
Sam Lantinga
2006-08-06 04:39:13 +00:00
parent 34b09cb9e1
commit 71d3a5c67b
7 changed files with 96 additions and 23 deletions

View File

@@ -749,15 +749,15 @@ PrintEvent(SDL_Event * event)
fprintf(stderr, "Window %d hidden", event->window.windowID);
break;
case SDL_WINDOWEVENT_EXPOSED:
fprintf(stderr, "Window %d exposed: %d", event->window.windowID);
fprintf(stderr, "Window %d exposed", event->window.windowID);
break;
case SDL_WINDOWEVENT_MOVED:
fprintf(stderr, "Window %d moved to %d,%d: %d",
fprintf(stderr, "Window %d moved to %d,%d",
event->window.windowID, event->window.data1,
event->window.data2);
break;
case SDL_WINDOWEVENT_RESIZED:
fprintf(stderr, "Window %d resized to %dx%d: %d",
fprintf(stderr, "Window %d resized to %dx%d",
event->window.windowID, event->window.data1,
event->window.data2);
break;