Implemented blend modes in the D3D renderer

This commit is contained in:
Sam Lantinga
2006-07-19 05:03:21 +00:00
parent e48bd78a26
commit 6bdc957609
5 changed files with 64 additions and 13 deletions

View File

@@ -750,6 +750,8 @@ SDL_strcasecmp(const char *str1, const char *str2)
++str1;
++str2;
}
a = SDL_tolower(*str1);
b = SDL_tolower(*str2);
return (int) ((unsigned char) a - (unsigned char) b);
}
#endif
@@ -769,6 +771,8 @@ SDL_strncasecmp(const char *str1, const char *str2, size_t maxlen)
++str2;
--maxlen;
}
a = SDL_tolower(*str1);
b = SDL_tolower(*str2);
return (int) ((unsigned char) a - (unsigned char) b);
}
#endif