mirror of
https://github.com/yawut/SDL.git
synced 2026-09-07 08:36:19 -05:00
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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@@ -26,19 +26,22 @@
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#include "SDL_timer.h"
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#include "../SDL_timer_c.h"
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void SDL_StartTicks(void)
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void
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SDL_StartTicks(void)
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{
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}
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Uint32 SDL_GetTicks (void)
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Uint32
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SDL_GetTicks(void)
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{
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SDL_Unsupported();
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return 0;
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SDL_Unsupported();
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return 0;
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}
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void SDL_Delay (Uint32 ms)
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void
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SDL_Delay(Uint32 ms)
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{
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SDL_Unsupported();
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SDL_Unsupported();
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}
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#include "SDL_thread.h"
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@@ -47,45 +50,51 @@ void SDL_Delay (Uint32 ms)
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static int timer_alive = 0;
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static SDL_Thread *timer = NULL;
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static int RunTimer(void *unused)
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static int
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RunTimer(void *unused)
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{
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while ( timer_alive ) {
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if ( SDL_timer_running ) {
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SDL_ThreadedTimerCheck();
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}
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SDL_Delay(1);
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}
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return(0);
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while (timer_alive) {
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if (SDL_timer_running) {
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SDL_ThreadedTimerCheck();
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}
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SDL_Delay(1);
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}
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return (0);
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}
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/* This is only called if the event thread is not running */
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int SDL_SYS_TimerInit(void)
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int
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SDL_SYS_TimerInit(void)
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{
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timer_alive = 1;
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timer = SDL_CreateThread(RunTimer, NULL);
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if ( timer == NULL )
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return(-1);
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return(SDL_SetTimerThreaded(1));
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timer_alive = 1;
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timer = SDL_CreateThread(RunTimer, NULL);
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if (timer == NULL)
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return (-1);
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return (SDL_SetTimerThreaded(1));
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}
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void SDL_SYS_TimerQuit(void)
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void
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SDL_SYS_TimerQuit(void)
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{
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timer_alive = 0;
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if ( timer ) {
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SDL_WaitThread(timer, NULL);
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timer = NULL;
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}
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timer_alive = 0;
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if (timer) {
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SDL_WaitThread(timer, NULL);
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timer = NULL;
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}
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}
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int SDL_SYS_StartTimer(void)
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int
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SDL_SYS_StartTimer(void)
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{
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SDL_SetError("Internal logic error: threaded timer in use");
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return(-1);
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SDL_SetError("Internal logic error: threaded timer in use");
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return (-1);
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}
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void SDL_SYS_StopTimer(void)
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void
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SDL_SYS_StopTimer(void)
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{
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return;
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return;
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}
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#endif /* SDL_TIMER_DUMMY || SDL_TIMERS_DISABLED */
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/* vi: set ts=4 sw=4 expandtab: */
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