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Lots of fixes importing SDL source wholesale into a new iOS project
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@@ -23,6 +23,7 @@
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#if !SDL_RENDER_DISABLED
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#include "../SDL_sysrender.h"
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#include "SDL_render_sw_c.h"
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#include "SDL_draw.h"
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#include "SDL_blendfillrect.h"
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