From 543ae66a5642277dbebe237e42b6d25e88319aee Mon Sep 17 00:00:00 2001 From: Ash Date: Sat, 29 Sep 2018 20:55:44 +1000 Subject: [PATCH] audio: DCFlushRange -> DCStoreRange --- src/audio/wiiu/SDL_wiiuaudio.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/audio/wiiu/SDL_wiiuaudio.c b/src/audio/wiiu/SDL_wiiuaudio.c index c3f8e3593..9c0f0858b 100644 --- a/src/audio/wiiu/SDL_wiiuaudio.c +++ b/src/audio/wiiu/SDL_wiiuaudio.c @@ -153,7 +153,7 @@ static int WIIUAUDIO_OpenDevice(_THIS, void* handle, const char* devname, int is } memset(this->hidden->mixbufs[i], 0, this->spec.size); - DCFlushRange(this->hidden->mixbufs[i], this->spec.size); + DCStoreRange(this->hidden->mixbufs[i], this->spec.size); } /* Start messing with the voice again */ @@ -263,7 +263,7 @@ static void _WIIUAUDIO_framecallback() { static void WIIUAUDIO_PlayDevice(_THIS) { /* Comment this out for broken-record mode ;3 */ - DCFlushRange(this->hidden->mixbufs[this->hidden->renderingid], this->spec.size); + DCStoreRange(this->hidden->mixbufs[this->hidden->renderingid], this->spec.size); /* Signal we're no longer rendering this buffer, AX callback will notice later */ this->hidden->renderingid = next_id(this->hidden->renderingid); }