mirror of
https://github.com/yawut/SDL.git
synced 2026-09-09 01:26:24 -05:00
Making the API simpler, scaling is always defined as linear interpolation and should be supported as much as possible on all renderers.
This commit is contained in:
@@ -208,14 +208,6 @@ typedef enum
|
||||
SDL_GRAB_ON = 1
|
||||
} SDL_GrabMode;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
SDL_TEXTURESCALEMODE_NONE = SDL_SCALEMODE_NONE,
|
||||
SDL_TEXTURESCALEMODE_FAST = SDL_SCALEMODE_FAST,
|
||||
SDL_TEXTURESCALEMODE_SLOW = SDL_SCALEMODE_SLOW,
|
||||
SDL_TEXTURESCALEMODE_BEST = SDL_SCALEMODE_BEST
|
||||
} SDL_TextureScaleMode;
|
||||
|
||||
struct SDL_SysWMinfo;
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,69 +0,0 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2010 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_scalemode.h
|
||||
*
|
||||
* Header file declaring the SDL_ScaleMode enumeration
|
||||
*/
|
||||
|
||||
#ifndef _SDL_scalemode_h
|
||||
#define _SDL_scalemode_h
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief The texture scale mode used in SDL_RenderCopy().
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_SCALEMODE_NONE = 0x00000000, /**< No scaling, rectangles must
|
||||
match dimensions */
|
||||
|
||||
SDL_SCALEMODE_FAST = 0x00000001, /**< Point sampling or
|
||||
equivalent algorithm */
|
||||
|
||||
SDL_SCALEMODE_SLOW = 0x00000002, /**< Linear filtering or
|
||||
equivalent algorithm */
|
||||
|
||||
SDL_SCALEMODE_BEST = 0x00000004 /**< Bicubic filtering or
|
||||
equivalent algorithm */
|
||||
} SDL_ScaleMode;
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_video_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -33,7 +33,6 @@
|
||||
#include "SDL_pixels.h"
|
||||
#include "SDL_rect.h"
|
||||
#include "SDL_blendmode.h"
|
||||
#include "SDL_scalemode.h"
|
||||
#include "SDL_rwops.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
@@ -317,37 +316,6 @@ extern DECLSPEC int SDLCALL SDL_SetSurfaceBlendMode(SDL_Surface * surface,
|
||||
extern DECLSPEC int SDLCALL SDL_GetSurfaceBlendMode(SDL_Surface * surface,
|
||||
SDL_BlendMode *blendMode);
|
||||
|
||||
/**
|
||||
* \brief Set the scale mode used for blit operations.
|
||||
*
|
||||
* \param surface The surface to update.
|
||||
* \param scaleMode ::SDL_ScaleMode to use for blit scaling.
|
||||
*
|
||||
* \return 0 on success, or -1 if the surface is not valid or the scale mode is
|
||||
* not supported.
|
||||
*
|
||||
* \note If the scale mode is not supported, the closest supported mode is
|
||||
* chosen. Currently only ::SDL_TEXTURESCALEMODE_FAST is supported on
|
||||
* surfaces.
|
||||
*
|
||||
* \sa SDL_GetSurfaceScaleMode()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetSurfaceScaleMode(SDL_Surface * surface,
|
||||
SDL_ScaleMode scaleMode);
|
||||
|
||||
/**
|
||||
* \brief Get the scale mode used for blit operations.
|
||||
*
|
||||
* \param surface The surface to query.
|
||||
* \param scaleMode A pointer filled in with the current scale mode.
|
||||
*
|
||||
* \return 0 on success, or -1 if the surface is not valid.
|
||||
*
|
||||
* \sa SDL_SetSurfaceScaleMode()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetSurfaceScaleMode(SDL_Surface * surface,
|
||||
SDL_ScaleMode *scaleMode);
|
||||
|
||||
/**
|
||||
* Sets the clipping rectangle for the destination surface in a blit.
|
||||
*
|
||||
|
||||
@@ -33,7 +33,6 @@
|
||||
#include "SDL_pixels.h"
|
||||
#include "SDL_rect.h"
|
||||
#include "SDL_blendmode.h"
|
||||
#include "SDL_scalemode.h"
|
||||
#include "SDL_surface.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
@@ -189,7 +188,6 @@ typedef struct SDL_RendererInfo
|
||||
Uint32 flags; /**< Supported ::SDL_RendererFlags */
|
||||
Uint32 mod_modes; /**< A mask of supported channel modulation */
|
||||
Uint32 blend_modes; /**< A mask of supported blend modes */
|
||||
Uint32 scale_modes; /**< A mask of supported scale modes */
|
||||
Uint32 num_texture_formats; /**< The number of available texture formats */
|
||||
Uint32 texture_formats[50]; /**< The available texture formats */
|
||||
int max_texture_width; /**< The maximimum texture width */
|
||||
@@ -968,36 +966,6 @@ extern DECLSPEC int SDLCALL SDL_SetTextureBlendMode(SDL_Texture * texture,
|
||||
extern DECLSPEC int SDLCALL SDL_GetTextureBlendMode(SDL_Texture * texture,
|
||||
SDL_BlendMode *blendMode);
|
||||
|
||||
/**
|
||||
* \brief Set the scale mode used for texture copy operations.
|
||||
*
|
||||
* \param texture The texture to update.
|
||||
* \param scaleMode ::SDL_ScaleMode to use for texture scaling.
|
||||
*
|
||||
* \return 0 on success, or -1 if the texture is not valid or the scale mode is
|
||||
* not supported.
|
||||
*
|
||||
* \note If the scale mode is not supported, the closest supported mode is
|
||||
* chosen.
|
||||
*
|
||||
* \sa SDL_GetTextureScaleMode()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetTextureScaleMode(SDL_Texture * texture,
|
||||
SDL_ScaleMode scaleMode);
|
||||
|
||||
/**
|
||||
* \brief Get the scale mode used for texture copy operations.
|
||||
*
|
||||
* \param texture The texture to query.
|
||||
* \param scaleMode A pointer filled in with the current scale mode.
|
||||
*
|
||||
* \return 0 on success, or -1 if the texture is not valid.
|
||||
*
|
||||
* \sa SDL_SetTextureScaleMode()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetTextureScaleMode(SDL_Texture * texture,
|
||||
SDL_ScaleMode *scaleMode);
|
||||
|
||||
/**
|
||||
* \brief Update the given texture rectangle with new pixel data.
|
||||
*
|
||||
|
||||
Reference in New Issue
Block a user