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Reverted SDL_LoadICO_RW() addition, this should go in SDL_image
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@@ -157,12 +157,6 @@ extern DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface * surface);
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extern DECLSPEC SDL_Surface *SDLCALL SDL_LoadBMP_RW(SDL_RWops * src,
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int freesrc);
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/*
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* Load Icon best quality icon from ICO file and return as RGBA surface
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*/
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extern DECLSPEC SDL_Surface *SDLCALL SDL_LoadICO_RW(SDL_RWops * src,
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int freesrc);
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/* Convenience macro -- load a surface from a file */
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#define SDL_LoadBMP(file) SDL_LoadBMP_RW(SDL_RWFromFile(file, "rb"), 1)
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