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WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d6a8fa507a45)
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@@ -33,7 +33,7 @@
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void *
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SDL_LoadObject(const char *sofile)
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{
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void *handle = dlopen(sofile, RTLD_NOW);
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void *handle = dlopen(sofile, RTLD_NOW|RTLD_LOCAL);
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const char *loaderror = (char *) dlerror();
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if (handle == NULL) {
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SDL_SetError("Failed loading %s: %s", sofile, loaderror);
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