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SDL_windows.h is no longer necessary
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@@ -116,7 +116,8 @@ typedef struct SDL_SysWMinfo {
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} SDL_SysWMinfo;
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#elif SDL_VIDEO_DRIVER_WINDIB || SDL_VIDEO_DRIVER_DDRAW
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#include "SDL_windows.h"
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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/* The windows custom event structure */
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struct SDL_SysWMmsg {
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@@ -1,43 +0,0 @@
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#ifndef _SDL_windows_h
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#define _SDL_windows_h
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#include "SDL_stdinc.h"
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/* This includes only the windows headers needed by SDL, with no C runtime */
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#define WIN32_LEAN_AND_MEAN
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#ifndef HAVE_LIBC
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#ifdef _MSC_VER
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#ifndef __FLTUSED__
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#define __FLTUSED__
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#ifdef __cplusplus
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extern "C"
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#endif
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__declspec(selectany) int _fltused=1;
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#endif
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#endif /* _MSC_VER */
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#endif/* !HAVE_LIBC */
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#include <windows.h>
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#endif /* _SDL_windows_h */
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