diff --git a/src/video/SDL_renderer_gl.c b/src/video/SDL_renderer_gl.c index a4e95fd56..f5329dcde 100644 --- a/src/video/SDL_renderer_gl.c +++ b/src/video/SDL_renderer_gl.c @@ -423,7 +423,8 @@ GL_CreateRenderer(SDL_Window * window, Uint32 flags) data->scaleMode = -1; data->glDisable(GL_DEPTH_TEST); data->glDisable(GL_CULL_FACE); - data->glEnable(GL_LINE_SMOOTH); + /* This ended up causing video discrepancies between OpenGL and Direct3D */ + /*data->glEnable(GL_LINE_SMOOTH);*/ if (data->GL_ARB_texture_rectangle_supported) { data->glEnable(GL_TEXTURE_RECTANGLE_ARB); } else {