diff --git a/VisualC/SDL/SDL_VS2010.vcxproj b/VisualC/SDL/SDL_VS2010.vcxproj index 9d8eef89d..c4a310372 100644 --- a/VisualC/SDL/SDL_VS2010.vcxproj +++ b/VisualC/SDL/SDL_VS2010.vcxproj @@ -110,7 +110,7 @@ echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h" 0x0409 - msimg32.lib;winmm.lib;%(AdditionalDependencies) + msvcrt.lib;msimg32.lib;winmm.lib;%(AdditionalDependencies) $(IntDir)SDL.dll true true diff --git a/include/SDL_shape.h b/include/SDL_shape.h index ae3b52aa8..2af49defa 100644 --- a/include/SDL_shape.h +++ b/include/SDL_shape.h @@ -112,7 +112,7 @@ typedef struct SDL_WindowShapeMode { * * \param window The shaped window whose parameters should be set. * \param shape A surface encoding the desired shape for the window. - * \param shapeMode The parameters to set for the shaped window. + * \param shape_mode The parameters to set for the shaped window. * * \return 0 on success, SDL_INVALID_SHAPE_ARGUMENT on invalid an invalid shape argument, or SDL_NONSHAPEABLE_WINDOW * if the SDL_Window* given does not reference a valid shaped window. @@ -120,22 +120,22 @@ typedef struct SDL_WindowShapeMode { * \sa SDL_WindowShapeMode * \sa SDL_GetShapedWindowMode. */ -extern DECLSPEC int SDLCALL SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode *shapeMode); +extern DECLSPEC int SDLCALL SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode); /** * \brief Get the shape parameters of a shaped window. * * \param window The shaped window whose parameters should be retrieved. - * \param shapeMode An empty shape-mode structure to fill, or NULL to check whether the window has a shape. + * \param shape_mode An empty shape-mode structure to fill, or NULL to check whether the window has a shape. * - * \return 0 if the window has a shape and, provided shapeMode was not NULL, shapeMode has been filled with the mode + * \return 0 if the window has a shape and, provided shape_mode was not NULL, shape_mode has been filled with the mode * data, SDL_NONSHAPEABLE_WINDOW if the SDL_Window given is not a shaped window, or SDL_WINDOW_LACKS_SHAPE if * the SDL_Window* given is a shapeable window currently lacking a shape. * * \sa SDL_WindowShapeMode * \sa SDL_SetWindowShape */ -extern DECLSPEC int SDLCALL SDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shapeMode); +extern DECLSPEC int SDLCALL SDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shape_mode); /* Ends C function definitions when using C++ */ #ifdef __cplusplus diff --git a/src/video/SDL_shape.c b/src/video/SDL_shape.c index 90c41e488..e15fd841f 100644 --- a/src/video/SDL_shape.c +++ b/src/video/SDL_shape.c @@ -32,7 +32,7 @@ SDL_Window* SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags) { - SDL_Window *result = SDL_CreateWindow(title,x,y,w,h,SDL_WINDOW_BORDERLESS | flags & !SDL_WINDOW_FULLSCREEN & !SDL_WINDOW_SHOWN); + SDL_Window *result = SDL_CreateWindow(title,x,y,w,h,flags | SDL_WINDOW_BORDERLESS & !SDL_WINDOW_FULLSCREEN & !SDL_WINDOW_SHOWN); if(result != NULL) { result->shaper = result->display->device->shape_driver.CreateShaper(result); if(result->shaper != NULL) { @@ -226,7 +226,7 @@ SDL_FreeShapeTree(SDL_ShapeTree** shapeTree) { } int -SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode *shapeMode) { +SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode) { int result; if(window == NULL || !SDL_IsShapedWindow(window)) //The window given was not a shapeable window. @@ -235,9 +235,9 @@ SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode *sh //Invalid shape argument. return SDL_INVALID_SHAPE_ARGUMENT; - if(shapeMode != NULL) - window->shaper->mode = *shapeMode; - result = window->display->device->shape_driver.SetWindowShape(window->shaper,shape,shapeMode); + if(shape_mode != NULL) + window->shaper->mode = *shape_mode; + result = window->display->device->shape_driver.SetWindowShape(window->shaper,shape,shape_mode); window->shaper->hasshape = SDL_TRUE; if((window->shaper->usershownflag & SDL_WINDOW_SHOWN) == SDL_WINDOW_SHOWN) { SDL_SetWindowPosition(window,window->x,window->y); @@ -255,9 +255,9 @@ SDL_WindowHasAShape(SDL_Window *window) { } int -SDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shapeMode) { +SDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shape_mode) { if(window != NULL && SDL_IsShapedWindow(window)) { - if(shapeMode == NULL) { + if(shape_mode == NULL) { if(SDL_WindowHasAShape(window)) //The window given has a shape. return 0; @@ -266,7 +266,7 @@ SDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shapeMode) { return SDL_WINDOW_LACKS_SHAPE; } else { - *shapeMode = window->shaper->mode; + *shape_mode = window->shaper->mode; return 0; } } diff --git a/src/video/SDL_sysvideo.h b/src/video/SDL_sysvideo.h index b8508740a..e982f58f4 100644 --- a/src/video/SDL_sysvideo.h +++ b/src/video/SDL_sysvideo.h @@ -157,7 +157,7 @@ struct SDL_WindowShaper struct SDL_ShapeDriver { SDL_WindowShaper *(*CreateShaper)(SDL_Window * window); - int (*SetWindowShape)(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shapeMode); + int (*SetWindowShape)(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode); int (*ResizeWindowShape)(SDL_Window *window); }; diff --git a/src/video/win32/SDL_win32shape.c b/src/video/win32/SDL_win32shape.c index b5d01a07b..2f605e8a1 100644 --- a/src/video/win32/SDL_win32shape.c +++ b/src/video/win32/SDL_win32shape.c @@ -20,6 +20,7 @@ eligottlieb@gmail.com */ +#include #include "SDL_win32shape.h" #include "SDL_win32video.h" @@ -49,9 +50,15 @@ typedef struct { void CombineRectRegions(SDL_ShapeTree* node,void* closure) { + char debug_str[200]; SDL_ShapeRect* rect_list = *((SDL_ShapeRect**)closure); if(node->kind == OpaqueShape) { SDL_ShapeRect* rect = SDL_malloc(sizeof(SDL_ShapeRect)); + sprintf_s(&debug_str[0],200,"x: %u y: %u, x+w: %u, y+h: %u\n", + node->data.shape.x,node->data.shape.y, + node->data.shape.x + node->data.shape.w,node->data.shape.y + node->data.shape.h); + OutputDebugStringA(debug_str); + OutputDebugStringA("Converting SDL_ShapeTree opaque node to Windows rectangle.\n"); rect->corners[0].x = node->data.shape.x; rect->corners[0].y = node->data.shape.y; rect->corners[1].x = node->data.shape.x + node->data.shape.w; rect->corners[1].y = node->data.shape.y; rect->corners[2].x = node->data.shape.x + node->data.shape.w; rect->corners[2].y = node->data.shape.y + node->data.shape.h; @@ -69,23 +76,24 @@ Uint32 num_shape_rects(SDL_ShapeRect* rect) { } int -Win32_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shapeMode) { +Win32_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode) { SDL_ShapeData *data; HRGN mask_region; SDL_ShapeRect* rects = NULL,*old = NULL; Uint16 num_rects = 0,i = 0; int* polygonVertexNumbers = NULL; POINT* polygons = NULL; + char debug_str[200]; if (shaper == NULL || shape == NULL) return SDL_INVALID_SHAPE_ARGUMENT; - if(shape->format->Amask == 0 && shapeMode->mode != ShapeModeColorKey || shape->w != shaper->window->w || shape->h != shaper->window->h) + if(shape->format->Amask == 0 && shape_mode->mode != ShapeModeColorKey || shape->w != shaper->window->w || shape->h != shaper->window->h) return SDL_INVALID_SHAPE_ARGUMENT; data = (SDL_ShapeData*)shaper->driverdata; if(data->mask_tree != NULL) SDL_FreeShapeTree(&data->mask_tree); - data->mask_tree = SDL_CalculateShapeTree(*shapeMode,shape); + data->mask_tree = SDL_CalculateShapeTree(*shape_mode,shape); SDL_TraverseShapeTree(data->mask_tree,&CombineRectRegions,&rects); num_rects = num_shape_rects(rects); @@ -94,8 +102,12 @@ Win32_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShape polygonVertexNumbers[i] = 4; polygons = (POINT*)SDL_malloc(sizeof(POINT)*4*num_rects); for(i=0;icorners[i % 4]; if(i % 4 == 3) { + sprintf_s(&debug_str[0],200,"x: %u y: %u, x+w: %u, y+h: %u\n", + rects->corners[0].x,rects->corners[0].y, + rects->corners[2].x,rects->corners[2].y); + OutputDebugStringA(debug_str); old = rects; rects = rects->next; SDL_free(old); diff --git a/src/video/win32/SDL_win32shape.h b/src/video/win32/SDL_win32shape.h index 439be9f39..e18a77ec0 100644 --- a/src/video/win32/SDL_win32shape.h +++ b/src/video/win32/SDL_win32shape.h @@ -35,7 +35,7 @@ typedef struct { } SDL_ShapeData; extern SDL_WindowShaper* Win32_CreateShaper(SDL_Window * window); -extern int Win32_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shapeMode); +extern int Win32_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode); extern int Win32_ResizeWindowShape(SDL_Window *window); #endif /* _SDL_win32shape_h */ diff --git a/test/testshape.c b/test/testshape.c index b2c4a18a5..2bf9c60d2 100644 --- a/test/testshape.c +++ b/test/testshape.c @@ -8,7 +8,7 @@ #define SHAPED_WINDOW_Y 150 #define SHAPED_WINDOW_DIMENSION 640 -#define TICK_INTERVAL 1000/60 +#define TICK_INTERVAL 1000/10 typedef struct LoadedPicture { SDL_Surface *surface; @@ -32,11 +32,11 @@ void render(SDL_Window* window,SDL_Texture *texture,SDL_Rect texture_dimensions) static Uint32 next_time; Uint32 time_left() { - Uint32 now = SDL_GetTicks(); - if(next_time <= now) - return 0; + Uint32 now = SDL_GetTicks(); + if(next_time <= now) + return 0; else - return next_time - now; + return next_time - now; } int main(int argc,char** argv) {