mirror of
https://github.com/yawut/SDL.git
synced 2026-09-07 16:45:57 -05:00
WinRT: merged with the latest official SDL source
This commit is contained in:
@@ -79,6 +79,7 @@
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#include "SDL_endian.h"
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#include "SDL_error.h"
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#include "SDL_events.h"
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#include "SDL_gamecontroller.h"
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#include "SDL_hints.h"
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#include "SDL_loadso.h"
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#include "SDL_log.h"
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@@ -115,6 +116,7 @@ extern "C" {
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#define SDL_INIT_VIDEO 0x00000020
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#define SDL_INIT_JOYSTICK 0x00000200
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#define SDL_INIT_HAPTIC 0x00001000
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#define SDL_INIT_GAMECONTROLLER 0x00002000 /**< turn on game controller also implicitly does JOYSTICK */
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#define SDL_INIT_NOPARACHUTE 0x00100000 /**< Don't catch fatal signals */
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#define SDL_INIT_EVERYTHING 0x0000FFFF
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/*@}*/
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@@ -65,6 +65,7 @@
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#cmakedefine HAVE_SIGNAL_H 1
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#cmakedefine HAVE_ALTIVEC_H 1
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#cmakedefine HAVE_PTHREAD_NP_H 1
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#cmakedefine HAVE_LIBUDEV_H 1
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/* C library functions */
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#cmakedefine HAVE_MALLOC 1
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@@ -70,6 +70,7 @@
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#undef HAVE_SIGNAL_H
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#undef HAVE_ALTIVEC_H
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#undef HAVE_PTHREAD_NP_H
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#undef HAVE_LIBUDEV_H
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/* C library functions */
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#undef HAVE_MALLOC
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@@ -130,7 +130,7 @@
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/* Enable various video drivers */
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#define SDL_VIDEO_DRIVER_COCOA 1
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#define SDL_VIDEO_DRIVER_DUMMY 1
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#define SDL_VIDEO_DRIVER_X11 1
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#define SDL_VIDEO_DRIVER_X11 0
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#define SDL_VIDEO_DRIVER_X11_DYNAMIC "/usr/X11R6/lib/libX11.6.dylib"
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#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/usr/X11R6/lib/libXext.6.dylib"
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#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "/usr/X11R6/lib/libXinerama.1.dylib"
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@@ -34,6 +34,7 @@
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#include "SDL_keyboard.h"
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#include "SDL_mouse.h"
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#include "SDL_joystick.h"
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#include "SDL_gamecontroller.h"
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#include "SDL_quit.h"
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#include "SDL_gesture.h"
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#include "SDL_touch.h"
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@@ -90,6 +91,15 @@ typedef enum
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SDL_JOYHATMOTION, /**< Joystick hat position change */
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SDL_JOYBUTTONDOWN, /**< Joystick button pressed */
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SDL_JOYBUTTONUP, /**< Joystick button released */
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SDL_JOYDEVICEADDED, /**< A new joystick has been inserted into the system */
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SDL_JOYDEVICEREMOVED, /**< An opened joystick has been removed */
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/* Game controller events */
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SDL_CONTROLLERAXISMOTION = 0x650, /**< Game controller axis motion */
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SDL_CONTROLLERBUTTONDOWN, /**< Game controller button pressed */
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SDL_CONTROLLERBUTTONUP, /**< Game controller button released */
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SDL_CONTROLLERDEVICEADDED, /**< A new Game controller has been inserted into the system */
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SDL_CONTROLLERDEVICEREMOVED, /**< An opened Game controller has been removed */
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/* Touch events */
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SDL_FINGERDOWN = 0x700,
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@@ -231,7 +241,7 @@ typedef struct SDL_JoyAxisEvent
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{
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Uint32 type; /**< ::SDL_JOYAXISMOTION */
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Uint32 timestamp;
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Uint8 which; /**< The joystick device index */
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Uint8 which; /**< The joystick instance id */
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Uint8 axis; /**< The joystick axis index */
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Uint8 padding1;
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Uint8 padding2;
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@@ -245,7 +255,7 @@ typedef struct SDL_JoyBallEvent
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{
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Uint32 type; /**< ::SDL_JOYBALLMOTION */
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Uint32 timestamp;
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Uint8 which; /**< The joystick device index */
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Uint8 which; /**< The joystick instance id */
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Uint8 ball; /**< The joystick trackball index */
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Uint8 padding1;
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Uint8 padding2;
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@@ -260,7 +270,7 @@ typedef struct SDL_JoyHatEvent
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{
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Uint32 type; /**< ::SDL_JOYHATMOTION */
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Uint32 timestamp;
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Uint8 which; /**< The joystick device index */
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Uint8 which; /**< The joystick instance id */
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Uint8 hat; /**< The joystick hat index */
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Uint8 value; /**< The hat position value.
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* \sa ::SDL_HAT_LEFTUP ::SDL_HAT_UP ::SDL_HAT_RIGHTUP
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@@ -279,12 +289,59 @@ typedef struct SDL_JoyButtonEvent
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{
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Uint32 type; /**< ::SDL_JOYBUTTONDOWN or ::SDL_JOYBUTTONUP */
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Uint32 timestamp;
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Uint8 which; /**< The joystick device index */
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Uint8 which; /**< The joystick instance id */
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Uint8 button; /**< The joystick button index */
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Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
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Uint8 padding1;
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} SDL_JoyButtonEvent;
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/**
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* \brief Joystick device event structure (event.jdevice.*)
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*/
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typedef struct SDL_JoyDeviceEvent
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{
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Uint32 type; /**< ::SDL_JOYDEVICEADDED or ::SDL_JOYDEVICEREMOVED */
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Uint32 timestamp;
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Uint32 which; /**< The joystick device index for ADD, instance_id for REMOVE*/
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} SDL_JoyDeviceEvent;
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/**
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* \brief Game controller axis motion event structure (event.caxis.*)
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*/
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typedef struct SDL_ControllerAxisEvent
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{
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Uint32 type; /**< ::SDL_CONTROLLERAXISMOTION */
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Uint32 timestamp;
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Uint8 which; /**< The joystick instance id */
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SDL_CONTROLLER_AXIS axis; /**< The joystick axis index */
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int value; /**< The axis value (range: -32768 to 32767) */
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} SDL_ControllerAxisEvent;
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/**
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* \brief Game controller button event structure (event.cbutton.*)
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*/
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typedef struct SDL_ControllerButtonEvent
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{
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Uint32 type; /**< ::SDL_CONTROLLERBUTTONDOWN or ::SDL_CONTROLLERBUTTONUP */
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Uint32 timestamp;
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Uint8 which; /**< The joystick instance id */
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SDL_CONTROLLER_BUTTON button; /**< The joystick button index */
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Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
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} SDL_ControllerButtonEvent;
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/**
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* \brief Controller device event structure (event.cdevice.*)
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*/
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typedef struct SDL_ControllerDeviceEvent
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{
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Uint32 type; /**< ::SDL_CONTROLLERDEVICEADDED or ::SDL_CONTROLLERDEVICEREMOVED */
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Uint32 timestamp;
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Uint32 which; /**< The joystick device index for ADD, instance_id for REMOVE*/
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} SDL_ControllerDeviceEvent;
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/**
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* \brief Touch finger motion/finger event structure (event.tfinger.*)
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@@ -430,6 +487,10 @@ typedef union SDL_Event
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SDL_JoyBallEvent jball; /**< Joystick ball event data */
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SDL_JoyHatEvent jhat; /**< Joystick hat event data */
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SDL_JoyButtonEvent jbutton; /**< Joystick button event data */
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SDL_JoyDeviceEvent jdevice; /**< Joystick device change event data */
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SDL_ControllerAxisEvent caxis; /**< Game Controller button event data */
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SDL_ControllerButtonEvent cbutton; /**< Game Controller button event data */
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SDL_ControllerDeviceEvent cdevice; /**< Game Controller device event data */
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SDL_QuitEvent quit; /**< Quit request event data */
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SDL_UserEvent user; /**< Custom event data */
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SDL_SysWMEvent syswm; /**< System dependent window event data */
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257
include/SDL_gamecontroller.h
Normal file
257
include/SDL_gamecontroller.h
Normal file
@@ -0,0 +1,257 @@
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/*
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||||
Simple DirectMedia Layer
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Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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||||
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||||
1. The origin of this software must not be misrepresented; you must not
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||||
claim that you wrote the original software. If you use this software
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||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
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||||
2. Altered source versions must be plainly marked as such, and must not be
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||||
misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/**
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* \file SDL_gamecontroller.h
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*
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* Include file for SDL game controller event handling
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*/
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#ifndef _SDL_gamecontroller_h
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#define _SDL_gamecontroller_h
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#include "SDL_stdinc.h"
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#include "SDL_error.h"
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#include "SDL_joystick.h"
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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/* *INDENT-OFF* */
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extern "C" {
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/* *INDENT-ON* */
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#endif
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/**
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* \file SDL_gamecontroller.h
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*
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* In order to use these functions, SDL_Init() must have been called
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* with the ::SDL_INIT_JOYSTICK flag. This causes SDL to scan the system
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* for game controllers, and load appropriate drivers.
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*/
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/* The gamecontroller structure used to identify an SDL game controller */
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struct _SDL_GameController;
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typedef struct _SDL_GameController SDL_GameController;
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typedef enum
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{
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SDL_CONTROLLER_BINDTYPE_NONE = 0,
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SDL_CONTROLLER_BINDTYPE_BUTTON,
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SDL_CONTROLLER_BINDTYPE_AXIS,
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SDL_CONTROLLER_BINDTYPE_HAT,
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} SDL_CONTROLLER_BINDTYPE;
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/**
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* get the sdl joystick layer binding for this controller button/axis mapping
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*/
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struct _SDL_GameControllerHatBind
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{
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int hat;
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int hat_mask;
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};
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typedef struct _SDL_GameControllerButtonBind
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{
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SDL_CONTROLLER_BINDTYPE m_eBindType;
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union
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{
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int button;
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int axis;
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struct _SDL_GameControllerHatBind hat;
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};
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} SDL_GameControllerButtonBind;
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/**
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* To count the number of game controllers in the system for the following:
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* int nJoysticks = SDL_NumJoysticks();
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* int nGameControllers = 0;
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* for ( int i = 0; i < nJoysticks; i++ ) {
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* if ( SDL_IsGameController(i) ) {
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* nGameControllers++;
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* }
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* }
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*
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* Using the SDL_HINT_GAMECONTROLLERCONFIG hint you can add support for controllers SDL is unaware of or cause an existing controller to have a different binding. The format is:
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* guid,name,mappings
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*
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* Where GUID is the string value from SDL_JoystickGetGUIDString(), name is the human readable string for the device and mappings are controller mappings to joystick ones.
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* Under Windows there is a reserved GUID of "xinput" that covers any XInput devices.
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* The mapping format for joystick is:
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* bX - a joystick button, index X
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* hX.Y - hat X with value Y
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* aX - axis X of the joystick
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* Buttons can be used as a controller axis and vice versa.
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*
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* This string shows an example of a valid mapping for a controller
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* "341a3608000000000000504944564944,Aferglow PS3 Controller,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftshoulder:b4,rightshoulder:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7",
|
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*
|
||||
*/
|
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|
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|
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/**
|
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* Is the joystick on this index supported by the game controller interface?
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* returns 1 if supported, 0 otherwise.
|
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*/
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extern DECLSPEC int SDLCALL SDL_IsGameController(int joystick_index);
|
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/**
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* Get the implementation dependent name of a game controller.
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* This can be called before any controllers are opened.
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* If no name can be found, this function returns NULL.
|
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*/
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extern DECLSPEC const char *SDLCALL SDL_GameControllerNameForIndex(int joystick_index);
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|
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/**
|
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* Open a game controller for use.
|
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* The index passed as an argument refers to the N'th game controller on the system.
|
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* This index is the value which will identify this controller in future controller
|
||||
* events.
|
||||
*
|
||||
* \return A controller identifier, or NULL if an error occurred.
|
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*/
|
||||
extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerOpen(int joystick_index);
|
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|
||||
/**
|
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* Return the name for this currently opened controller
|
||||
*/
|
||||
extern DECLSPEC const char *SDLCALL SDL_GameControllerName(SDL_GameController * gamecontroller);
|
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|
||||
/**
|
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* Returns 1 if the controller has been opened and currently connected, or 0 if it has not.
|
||||
*/
|
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extern DECLSPEC int SDLCALL SDL_GameControllerGetAttached(SDL_GameController * gamecontroller);
|
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|
||||
/**
|
||||
* Get the underlying joystick object used by a controller
|
||||
*/
|
||||
extern DECLSPEC SDL_Joystick *SDLCALL SDL_GameControllerGetJoystick(SDL_GameController * gamecontroller);
|
||||
|
||||
/**
|
||||
* Enable/disable controller event polling.
|
||||
*
|
||||
* If controller events are disabled, you must call SDL_GameControllerUpdate()
|
||||
* yourself and check the state of the controller when you want controller
|
||||
* information.
|
||||
*
|
||||
* The state can be one of ::SDL_QUERY, ::SDL_ENABLE or ::SDL_IGNORE.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GameControllerEventState(int state);
|
||||
|
||||
/**
|
||||
* The list of axii available from a controller
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_CONTROLLER_AXIS_INVALID = -1,
|
||||
SDL_CONTROLLER_AXIS_LEFTX,
|
||||
SDL_CONTROLLER_AXIS_LEFTY,
|
||||
SDL_CONTROLLER_AXIS_RIGHTX,
|
||||
SDL_CONTROLLER_AXIS_RIGHTY,
|
||||
SDL_CONTROLLER_AXIS_TRIGGERLEFT,
|
||||
SDL_CONTROLLER_AXIS_TRIGGERRIGHT,
|
||||
SDL_CONTROLLER_AXIS_MAX
|
||||
} SDL_CONTROLLER_AXIS;
|
||||
|
||||
/**
|
||||
* turn this string into a axis mapping
|
||||
*/
|
||||
extern DECLSPEC SDL_CONTROLLER_AXIS SDLCALL SDL_GameControllerGetAxisFromString(const char *pchString);
|
||||
|
||||
/**
|
||||
* get the sdl joystick layer binding for this controller button mapping
|
||||
*/
|
||||
extern DECLSPEC SDL_GameControllerButtonBind SDLCALL SDL_GameControllerGetBindForAxis(SDL_GameController * gamecontroller, SDL_CONTROLLER_AXIS button);
|
||||
|
||||
/**
|
||||
* Get the current state of an axis control on a game controller.
|
||||
*
|
||||
* The state is a value ranging from -32768 to 32767.
|
||||
*
|
||||
* The axis indices start at index 0.
|
||||
*/
|
||||
extern DECLSPEC Sint16 SDLCALL SDL_GameControllerGetAxis(SDL_GameController * gamecontroller,
|
||||
SDL_CONTROLLER_AXIS axis);
|
||||
|
||||
/**
|
||||
* The list of buttons available from a controller
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_CONTROLLER_BUTTON_INVALID = -1,
|
||||
SDL_CONTROLLER_BUTTON_A,
|
||||
SDL_CONTROLLER_BUTTON_B,
|
||||
SDL_CONTROLLER_BUTTON_X,
|
||||
SDL_CONTROLLER_BUTTON_Y,
|
||||
SDL_CONTROLLER_BUTTON_BACK,
|
||||
SDL_CONTROLLER_BUTTON_GUIDE,
|
||||
SDL_CONTROLLER_BUTTON_START,
|
||||
SDL_CONTROLLER_BUTTON_LEFTSTICK,
|
||||
SDL_CONTROLLER_BUTTON_RIGHTSTICK,
|
||||
SDL_CONTROLLER_BUTTON_LEFTSHOULDER,
|
||||
SDL_CONTROLLER_BUTTON_RIGHTSHOULDER,
|
||||
SDL_CONTROLLER_BUTTON_DPAD_UP,
|
||||
SDL_CONTROLLER_BUTTON_DPAD_DOWN,
|
||||
SDL_CONTROLLER_BUTTON_DPAD_LEFT,
|
||||
SDL_CONTROLLER_BUTTON_DPAD_RIGHT,
|
||||
SDL_CONTROLLER_BUTTON_MAX
|
||||
} SDL_CONTROLLER_BUTTON;
|
||||
|
||||
/**
|
||||
* turn this string into a button mapping
|
||||
*/
|
||||
extern DECLSPEC SDL_CONTROLLER_BUTTON SDLCALL SDL_GameControllerGetButtonFromString(const char *pchString);
|
||||
|
||||
|
||||
/**
|
||||
* get the sdl joystick layer binding for this controller button mapping
|
||||
*/
|
||||
extern DECLSPEC SDL_GameControllerButtonBind SDLCALL SDL_GameControllerGetBindForButton(SDL_GameController * gamecontroller, SDL_CONTROLLER_BUTTON button);
|
||||
|
||||
|
||||
/**
|
||||
* Get the current state of a button on a game controller.
|
||||
*
|
||||
* The button indices start at index 0.
|
||||
*/
|
||||
extern DECLSPEC Uint8 SDLCALL SDL_GameControllerGetButton(SDL_GameController * gamecontroller,
|
||||
SDL_CONTROLLER_BUTTON button);
|
||||
|
||||
/**
|
||||
* Close a controller previously opened with SDL_GameControllerOpen().
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_GameControllerClose(SDL_GameController * gamecontrollerk);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_gamecontroller_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -163,6 +163,13 @@ extern "C" {
|
||||
*/
|
||||
#define SDL_HINT_GRAB_KEYBOARD "SDL_GRAB_KEYBOARD"
|
||||
|
||||
/**
|
||||
* \brief Minimize your SDL_Window if it loses key focus when in Fullscreen mode. Defaults to true.
|
||||
*
|
||||
*/
|
||||
#define SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS "SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS"
|
||||
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether the idle timer is disabled on iOS.
|
||||
*
|
||||
@@ -189,6 +196,14 @@ extern "C" {
|
||||
#define SDL_HINT_ORIENTATIONS "SDL_IOS_ORIENTATIONS"
|
||||
|
||||
|
||||
/**
|
||||
* \brief A variable that lets you manually hint extra gamecontroller db entries
|
||||
*
|
||||
* The variable expected newline delimited rows of gamecontroller config data, see SDL_gamecontroller.h
|
||||
*/
|
||||
#define SDL_HINT_GAMECONTROLLERCONFIG "SDL_GAMECONTROLLERCONFIG"
|
||||
|
||||
|
||||
/**
|
||||
* \brief An enumeration of hint priorities
|
||||
*/
|
||||
|
||||
@@ -23,6 +23,17 @@
|
||||
* \file SDL_joystick.h
|
||||
*
|
||||
* Include file for SDL joystick event handling
|
||||
*
|
||||
* The term "device_index" identifies currently plugged in joystick devices between 0 and SDL_NumJoysticks, with the exact joystick
|
||||
* behind a device_index changing as joysticks are plugged and unplugged.
|
||||
*
|
||||
* The term "instance_id" is the current instantiation of a joystick device in the system, if the joystick is removed and then re-inserted
|
||||
* then it will get a new instance_id, instance_id's are monotonically increasing identifiers of a joystick plugged in.
|
||||
*
|
||||
* The term JoystickGUID is a stable 128-bit identifier for a joystick device that does not change over time, it identifies class of
|
||||
* the device (a X360 wired controller for example). This identifier is platform dependent.
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef _SDL_joystick_h
|
||||
@@ -51,10 +62,17 @@ extern "C" {
|
||||
struct _SDL_Joystick;
|
||||
typedef struct _SDL_Joystick SDL_Joystick;
|
||||
|
||||
/* A structure that encodes the stable unique id for a joystick device */
|
||||
typedef struct {
|
||||
Uint8 data[16];
|
||||
} SDL_JoystickGUID;
|
||||
|
||||
typedef int SDL_JoystickID;
|
||||
|
||||
|
||||
/* Function prototypes */
|
||||
/**
|
||||
* Count the number of joysticks attached to the system
|
||||
* Count the number of joysticks attached to the system right now
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_NumJoysticks(void);
|
||||
|
||||
@@ -63,7 +81,7 @@ extern DECLSPEC int SDLCALL SDL_NumJoysticks(void);
|
||||
* This can be called before any joysticks are opened.
|
||||
* If no name can be found, this function returns NULL.
|
||||
*/
|
||||
extern DECLSPEC const char *SDLCALL SDL_JoystickName(int device_index);
|
||||
extern DECLSPEC const char *SDLCALL SDL_JoystickNameForIndex(int device_index);
|
||||
|
||||
/**
|
||||
* Open a joystick for use.
|
||||
@@ -76,14 +94,41 @@ extern DECLSPEC const char *SDLCALL SDL_JoystickName(int device_index);
|
||||
extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickOpen(int device_index);
|
||||
|
||||
/**
|
||||
* Returns 1 if the joystick has been opened, or 0 if it has not.
|
||||
* Return the name for this currently opened joystick.
|
||||
* If no name can be found, this function returns NULL.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickOpened(int device_index);
|
||||
extern DECLSPEC const char *SDLCALL SDL_JoystickName(SDL_Joystick * joystick);
|
||||
|
||||
/**
|
||||
* Return the GUID for the joystick at this index
|
||||
*/
|
||||
extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetDeviceGUID(int device_index);
|
||||
|
||||
/**
|
||||
* Get the device index of an opened joystick.
|
||||
* Return the GUID for this opened joystick
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickIndex(SDL_Joystick * joystick);
|
||||
extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUID(SDL_Joystick * joystick);
|
||||
|
||||
/**
|
||||
* Return a string representation for this guid. pszGUID must point to at least 33 bytes
|
||||
* (32 for the string plus a NULL terminator).
|
||||
*/
|
||||
extern DECLSPEC void SDL_JoystickGetGUIDString(SDL_JoystickGUID guid, char *pszGUID, int cbGUID);
|
||||
|
||||
/**
|
||||
* convert a string into a joystick formatted guid
|
||||
*/
|
||||
extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUIDFromString(const char *pchGUID);
|
||||
|
||||
/**
|
||||
* Returns SDL_TRUE if the joystick has been opened and currently connected, or SDL_FALSE if it has not.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAttached(SDL_Joystick * joystick);
|
||||
|
||||
/**
|
||||
* Get the instance ID of an opened joystick.
|
||||
*/
|
||||
extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickInstanceID(SDL_Joystick * joystick);
|
||||
|
||||
/**
|
||||
* Get the number of general axis controls on a joystick.
|
||||
|
||||
@@ -59,8 +59,9 @@ extern "C" {
|
||||
* \brief The predefined log categories
|
||||
*
|
||||
* By default the application category is enabled at the INFO level,
|
||||
* the assert category is enabled at the WARN level, and all other
|
||||
* categories are enabled at the CRITICAL level.
|
||||
* the assert category is enabled at the WARN level, test is enabled
|
||||
* at the VERBOSE level and all other categories are enabled at the
|
||||
* CRITICAL level.
|
||||
*/
|
||||
enum
|
||||
{
|
||||
@@ -72,6 +73,7 @@ enum
|
||||
SDL_LOG_CATEGORY_VIDEO,
|
||||
SDL_LOG_CATEGORY_RENDER,
|
||||
SDL_LOG_CATEGORY_INPUT,
|
||||
SDL_LOG_CATEGORY_TEST,
|
||||
|
||||
/* Reserved for future SDL library use */
|
||||
SDL_LOG_CATEGORY_RESERVED1,
|
||||
|
||||
@@ -20,18 +20,26 @@
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDLTest.h
|
||||
* \file SDL_test.h
|
||||
*
|
||||
* Include file for SDL test framework.
|
||||
*
|
||||
* This code is a part of the SDL2_test library, not the main SDL library.
|
||||
*/
|
||||
|
||||
#ifndef _SDLTest_h
|
||||
#define _SDLTest_h
|
||||
#ifndef _SDL_test_h
|
||||
#define _SDL_test_h
|
||||
|
||||
#include "SDL.h"
|
||||
#include "SDL_test_common.h"
|
||||
#include "SDL_test_font.h"
|
||||
#include "SDL_test_random.h"
|
||||
#include "SDL_test_fuzzer.h"
|
||||
#include "SDL_test_crc32.h"
|
||||
#include "SDL_test_md5.h"
|
||||
#include "SDL_test_log.h"
|
||||
#include "SDL_test_assert.h"
|
||||
#include "SDL_test_harness.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
@@ -41,9 +49,13 @@ extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
/* Function prototypes */
|
||||
/* Global definitions */
|
||||
|
||||
/* ADD STUFF HERE */
|
||||
/*
|
||||
* Note: Maximum size of SDLTest log message is less than SDLs limit
|
||||
* to ensure we can fit additional information such as the timestamp.
|
||||
*/
|
||||
#define SDLTEST_MAX_LOGMESSAGE_LENGTH 3584
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
@@ -53,6 +65,6 @@ extern "C" {
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDLTest_h */
|
||||
#endif /* _SDL_test_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
||||
109
include/SDL_test_assert.h
Normal file
109
include/SDL_test_assert.h
Normal file
@@ -0,0 +1,109 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_test_assert.h
|
||||
*
|
||||
* Include file for SDL test framework.
|
||||
*
|
||||
* This code is a part of the SDL2_test library, not the main SDL library.
|
||||
*/
|
||||
|
||||
/*
|
||||
*
|
||||
* Assert API for test code and test cases
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef _SDL_test_assert_h
|
||||
#define _SDL_test_assert_h
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief Fails the assert.
|
||||
*/
|
||||
#define ASSERT_FAIL 0
|
||||
|
||||
/**
|
||||
* \brief Passes the assert.
|
||||
*/
|
||||
#define ASSERT_PASS 1
|
||||
|
||||
/**
|
||||
* \brief Assert that logs and break execution flow on failures.
|
||||
*
|
||||
* \param assertCondition Evaluated condition or variable to assert; fail (==0) or pass (!=0).
|
||||
* \param assertDescription Message to log with the assert describing it.
|
||||
*/
|
||||
void SDLTest_Assert(int assertCondition, char *assertDescription, ...);
|
||||
|
||||
/**
|
||||
* \brief Assert for test cases that logs but does not break execution flow on failures. Updates assertion counters.
|
||||
*
|
||||
* \param assertCondition Evaluated condition or variable to assert; fail (==0) or pass (!=0).
|
||||
* \param assertDescription Message to log with the assert describing it.
|
||||
*
|
||||
* \returns Returns the assertCondition so it can be used to externally to break execution flow if desired.
|
||||
*/
|
||||
int SDLTest_AssertCheck(int assertCondition, char *assertDescription, ...);
|
||||
|
||||
/**
|
||||
* \brief Explicitely pass without checking an assertion condition. Updates assertion counter.
|
||||
*
|
||||
* \param assertDescription Message to log with the assert describing it.
|
||||
*/
|
||||
void SDLTest_AssertPass(char *assertDescription, ...);
|
||||
|
||||
/**
|
||||
* \brief Resets the assert summary counters to zero.
|
||||
*/
|
||||
void SDLTest_ResetAssertSummary();
|
||||
|
||||
/**
|
||||
* \brief Logs summary of all assertions (total, pass, fail) since last reset as INFO or ERROR.
|
||||
*/
|
||||
void SDLTest_LogAssertSummary();
|
||||
|
||||
|
||||
/**
|
||||
* \brief Converts the current assert summary state to a test result.
|
||||
*
|
||||
* \returns TEST_RESULT_PASSED, TEST_RESULT_FAILED, or TEST_RESULT_NO_ASSERT
|
||||
*/
|
||||
int SDLTest_AssertSummaryToTestResult();
|
||||
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_test_assert_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
182
include/SDL_test_common.h
Normal file
182
include/SDL_test_common.h
Normal file
@@ -0,0 +1,182 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_test_common.h
|
||||
*
|
||||
* Include file for SDL test framework.
|
||||
*
|
||||
* This code is a part of the SDL2_test library, not the main SDL library.
|
||||
*/
|
||||
|
||||
/* Ported from original test\common.h file. */
|
||||
|
||||
#ifndef _SDL_test_common_h
|
||||
#define _SDL_test_common_h
|
||||
|
||||
#include "SDL.h"
|
||||
|
||||
#ifdef __NDS__
|
||||
#define DEFAULT_WINDOW_WIDTH 256
|
||||
#define DEFAULT_WINDOW_HEIGHT (2*192)
|
||||
#else
|
||||
#define DEFAULT_WINDOW_WIDTH 640
|
||||
#define DEFAULT_WINDOW_HEIGHT 480
|
||||
#endif
|
||||
|
||||
#define VERBOSE_VIDEO 0x00000001
|
||||
#define VERBOSE_MODES 0x00000002
|
||||
#define VERBOSE_RENDER 0x00000004
|
||||
#define VERBOSE_EVENT 0x00000008
|
||||
#define VERBOSE_AUDIO 0x00000010
|
||||
|
||||
typedef struct
|
||||
{
|
||||
/* SDL init flags */
|
||||
char **argv;
|
||||
Uint32 flags;
|
||||
Uint32 verbose;
|
||||
|
||||
/* Video info */
|
||||
const char *videodriver;
|
||||
int display;
|
||||
const char *window_title;
|
||||
const char *window_icon;
|
||||
Uint32 window_flags;
|
||||
int window_x;
|
||||
int window_y;
|
||||
int window_w;
|
||||
int window_h;
|
||||
int depth;
|
||||
int refresh_rate;
|
||||
int num_windows;
|
||||
SDL_Window **windows;
|
||||
|
||||
/* Renderer info */
|
||||
const char *renderdriver;
|
||||
Uint32 render_flags;
|
||||
SDL_bool skip_renderer;
|
||||
SDL_Renderer **renderers;
|
||||
|
||||
/* Audio info */
|
||||
const char *audiodriver;
|
||||
SDL_AudioSpec audiospec;
|
||||
|
||||
/* GL settings */
|
||||
int gl_red_size;
|
||||
int gl_green_size;
|
||||
int gl_blue_size;
|
||||
int gl_alpha_size;
|
||||
int gl_buffer_size;
|
||||
int gl_depth_size;
|
||||
int gl_stencil_size;
|
||||
int gl_double_buffer;
|
||||
int gl_accum_red_size;
|
||||
int gl_accum_green_size;
|
||||
int gl_accum_blue_size;
|
||||
int gl_accum_alpha_size;
|
||||
int gl_stereo;
|
||||
int gl_multisamplebuffers;
|
||||
int gl_multisamplesamples;
|
||||
int gl_retained_backing;
|
||||
int gl_accelerated;
|
||||
int gl_major_version;
|
||||
int gl_minor_version;
|
||||
} SDLTest_CommonState;
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
/* Function prototypes */
|
||||
|
||||
/**
|
||||
* \brief Parse command line parameters and create common state.
|
||||
*
|
||||
* \param argv Array of command line parameters
|
||||
* \param flags Flags indicating which subsystem to initialize (i.e. SDL_INIT_VIDEO | SDL_INIT_AUDIO)
|
||||
*
|
||||
* \returns Returns a newly allocated common state object.
|
||||
*/
|
||||
SDLTest_CommonState *SDLTest_CommonCreateState(char **argv, Uint32 flags);
|
||||
|
||||
/**
|
||||
* \brief Process one common argument.
|
||||
*
|
||||
* \param state The common state describing the test window to create.
|
||||
* \param index The index of the argument to process in argv[].
|
||||
*
|
||||
* \returns The number of arguments processed (i.e. 1 for --fullscreen, 2 for --video [videodriver], or -1 on error.
|
||||
*/
|
||||
int SDLTest_CommonArg(SDLTest_CommonState * state, int index);
|
||||
|
||||
/**
|
||||
* \brief Returns common usage information
|
||||
*
|
||||
* \param state The common state describing the test window to create.
|
||||
*
|
||||
* \returns String with usage information
|
||||
*/
|
||||
const char *SDLTest_CommonUsage(SDLTest_CommonState * state);
|
||||
|
||||
/**
|
||||
* \brief Open test window.
|
||||
*
|
||||
* \param state The common state describing the test window to create.
|
||||
*
|
||||
* \returns True if initialization succeeded, false otherwise
|
||||
*/
|
||||
SDL_bool SDLTest_CommonInit(SDLTest_CommonState * state);
|
||||
|
||||
/**
|
||||
* \brief Common event handler for test windows.
|
||||
*
|
||||
* \param state The common state used to create test window.
|
||||
* \param event The event to handle.
|
||||
* \param done Flag indicating we are done.
|
||||
*
|
||||
*/
|
||||
void SDLTest_CommonEvent(SDLTest_CommonState * state, SDL_Event * event, int *done);
|
||||
|
||||
/**
|
||||
* \brief Close test window.
|
||||
*
|
||||
* \param state The common state used to create test window.
|
||||
*
|
||||
*/
|
||||
void SDLTest_CommonQuit(SDLTest_CommonState * state);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_test_common_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
128
include/SDL_test_crc32.h
Normal file
128
include/SDL_test_crc32.h
Normal file
@@ -0,0 +1,128 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_test_crc32.h
|
||||
*
|
||||
* Include file for SDL test framework.
|
||||
*
|
||||
* This code is a part of the SDL2_test library, not the main SDL library.
|
||||
*/
|
||||
|
||||
/*
|
||||
|
||||
Implements CRC32 calculations (default output is Perl String::CRC32 compatible).
|
||||
|
||||
*/
|
||||
|
||||
#ifndef _SDL_test_crc32_h
|
||||
#define _SDL_test_crc32_h
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
|
||||
/* ------------ Definitions --------- */
|
||||
|
||||
/* Definition shared by all CRC routines */
|
||||
|
||||
#ifndef CrcUint32
|
||||
#define CrcUint32 unsigned int
|
||||
#endif
|
||||
#ifndef CrcUint8
|
||||
#define CrcUint8 unsigned char
|
||||
#endif
|
||||
|
||||
#ifdef ORIGINAL_METHOD
|
||||
#define CRC32_POLY 0x04c11db7 /* AUTODIN II, Ethernet, & FDDI */
|
||||
#else
|
||||
#define CRC32_POLY 0xEDB88320 /* Perl String::CRC32 compatible */
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Data structure for CRC32 (checksum) computation
|
||||
*/
|
||||
typedef struct {
|
||||
CrcUint32 crc32_table[256]; /* CRC table */
|
||||
} SDLTest_Crc32Context;
|
||||
|
||||
/* ---------- Function Prototypes ------------- */
|
||||
|
||||
/**
|
||||
* /brief Initialize the CRC context
|
||||
*
|
||||
* Note: The function initializes the crc table required for all crc calculations.
|
||||
*
|
||||
* /param crcContext pointer to context variable
|
||||
*
|
||||
* /returns 0 for OK, -1 on error
|
||||
*
|
||||
*/
|
||||
int SDLTest_Crc32Init(SDLTest_Crc32Context * crcContext);
|
||||
|
||||
|
||||
/**
|
||||
* /brief calculate a crc32 from a data block
|
||||
*
|
||||
* /param crcContext pointer to context variable
|
||||
* /param inBuf input buffer to checksum
|
||||
* /param inLen length of input buffer
|
||||
* /param crc32 pointer to Uint32 to store the final CRC into
|
||||
*
|
||||
* /returns 0 for OK, -1 on error
|
||||
*
|
||||
*/
|
||||
int SDLTest_crc32Calc(SDLTest_Crc32Context * crcContext, CrcUint8 *inBuf, CrcUint32 inLen, CrcUint32 *crc32);
|
||||
|
||||
/* Same routine broken down into three steps */
|
||||
int SDLTest_Crc32CalcStart(SDLTest_Crc32Context * crcContext, CrcUint32 *crc32);
|
||||
int SDLTest_Crc32CalcEnd(SDLTest_Crc32Context * crcContext, CrcUint32 *crc32);
|
||||
int SDLTest_Crc32CalcBuffer(SDLTest_Crc32Context * crcContext, CrcUint8 *inBuf, CrcUint32 inLen, CrcUint32 *crc32);
|
||||
|
||||
|
||||
/**
|
||||
* /brief clean up CRC context
|
||||
*
|
||||
* /param crcContext pointer to context variable
|
||||
*
|
||||
* /returns 0 for OK, -1 on error
|
||||
*
|
||||
*/
|
||||
|
||||
int SDLTest_Crc32Done(SDLTest_Crc32Context * crcContext);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_test_crc32_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
371
include/SDL_test_fuzzer.h
Normal file
371
include/SDL_test_fuzzer.h
Normal file
@@ -0,0 +1,371 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_test_fuzzer.h
|
||||
*
|
||||
* Include file for SDL test framework.
|
||||
*
|
||||
* This code is a part of the SDL2_test library, not the main SDL library.
|
||||
*/
|
||||
|
||||
/*
|
||||
|
||||
Data generators for fuzzing test data in a reproducible way.
|
||||
|
||||
*/
|
||||
|
||||
#ifndef _SDL_test_fuzzer_h
|
||||
#define _SDL_test_fuzzer_h
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
Based on GSOC code by Markus Kauppila <markus.kauppila@gmail.com>
|
||||
*/
|
||||
|
||||
|
||||
/**
|
||||
* \file
|
||||
* Note: The fuzzer implementation uses a static instance of random context
|
||||
* internally which makes it thread-UNsafe.
|
||||
*/
|
||||
|
||||
/**
|
||||
* Initializes the fuzzer for a test
|
||||
*
|
||||
* /param execKey Execution "Key" that initializes the random number generator uniquely for the test.
|
||||
*
|
||||
*/
|
||||
void SDLTest_FuzzerInit(Uint64 execKey);
|
||||
|
||||
|
||||
/**
|
||||
* Returns a random Uint8
|
||||
*
|
||||
* \returns Generated integer
|
||||
*/
|
||||
Uint8 SDLTest_RandomUint8();
|
||||
|
||||
/**
|
||||
* Returns a random Sint8
|
||||
*
|
||||
* \returns Generated signed integer
|
||||
*/
|
||||
Sint8 SDLTest_RandomSint8();
|
||||
|
||||
|
||||
/**
|
||||
* Returns a random Uint16
|
||||
*
|
||||
* \returns Generated integer
|
||||
*/
|
||||
Uint16 SDLTest_RandomUint16();
|
||||
|
||||
/**
|
||||
* Returns a random Sint16
|
||||
*
|
||||
* \returns Generated signed integer
|
||||
*/
|
||||
Sint16 SDLTest_RandomSint16();
|
||||
|
||||
|
||||
/**
|
||||
* Returns a random integer
|
||||
*
|
||||
* \returns Generated integer
|
||||
*/
|
||||
Sint32 SDLTest_RandomSint32();
|
||||
|
||||
|
||||
/**
|
||||
* Returns a random positive integer
|
||||
*
|
||||
* \returns Generated integer
|
||||
*/
|
||||
Uint32 SDLTest_RandomUint32();
|
||||
|
||||
/**
|
||||
* Returns random Uint64.
|
||||
*
|
||||
* \returns Generated integer
|
||||
*/
|
||||
Uint64 SDLTest_RandomUint64();
|
||||
|
||||
|
||||
/**
|
||||
* Returns random Sint64.
|
||||
*
|
||||
* \returns Generated signed integer
|
||||
*/
|
||||
Sint64 SDLTest_RandomSint64();
|
||||
|
||||
/**
|
||||
* \returns random float in range [0.0 - 1.0[
|
||||
*/
|
||||
float SDLTest_RandomUnitFloat();
|
||||
|
||||
/**
|
||||
* \returns random double in range [0.0 - 1.0[
|
||||
*/
|
||||
double SDLTest_RandomUnitDouble();
|
||||
|
||||
/**
|
||||
* \returns random float.
|
||||
*
|
||||
*/
|
||||
float SDLTest_RandomFloat();
|
||||
|
||||
/**
|
||||
* \returns random double.
|
||||
*
|
||||
*/
|
||||
double SDLTest_RandomDouble();
|
||||
|
||||
/**
|
||||
* Returns a random boundary value for Uint8 within the given boundaries.
|
||||
* Boundaries are inclusive, see the usage examples below. If validDomain
|
||||
* is true, the function will only return valid boundaries, otherwise non-valid
|
||||
* boundaries are also possible.
|
||||
* If boundary1 > boundary2, the values are swapped
|
||||
*
|
||||
* Usage examples:
|
||||
* RandomUint8BoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20
|
||||
* RandomUint8BoundaryValue(1, 20, SDL_FALSE) returns 0 or 21
|
||||
* RandomUint8BoundaryValue(0, 99, SDL_FALSE) returns 100
|
||||
* RandomUint8BoundaryValue(0, 255, SDL_FALSE) returns -1 (== error value)
|
||||
*
|
||||
* \param boundary1 Lower boundary limit
|
||||
* \param boundary2 Upper boundary limit
|
||||
* \param validDomain Should the generated boundary be valid or not?
|
||||
*
|
||||
* \returns Boundary value in given range or error value (-1)
|
||||
*/
|
||||
Uint8 SDLTest_RandomUint8BoundaryValue(Uint8 boundary1, Uint8 boundary2, SDL_bool validDomain);
|
||||
|
||||
/**
|
||||
* Returns a random boundary value for Uint16 within the given boundaries.
|
||||
* Boundaries are inclusive, see the usage examples below. If validDomain
|
||||
* is true, the function will only return valid boundaries, otherwise non-valid
|
||||
* boundaries are also possible.
|
||||
* If boundary1 > boundary2, the values are swapped
|
||||
*
|
||||
* Usage examples:
|
||||
* RandomUint16BoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20
|
||||
* RandomUint16BoundaryValue(1, 20, SDL_FALSE) returns 0 or 21
|
||||
* RandomUint16BoundaryValue(0, 99, SDL_FALSE) returns 100
|
||||
* RandomUint16BoundaryValue(0, 0xFFFF, SDL_FALSE) returns -1 (== error value)
|
||||
*
|
||||
* \param boundary1 Lower boundary limit
|
||||
* \param boundary2 Upper boundary limit
|
||||
* \param validDomain Should the generated boundary be valid or not?
|
||||
*
|
||||
* \returns Boundary value in given range or error value (-1)
|
||||
*/
|
||||
Uint16 SDLTest_RandomUint16BoundaryValue(Uint16 boundary1, Uint16 boundary2, SDL_bool validDomain);
|
||||
|
||||
/**
|
||||
* Returns a random boundary value for Uint32 within the given boundaries.
|
||||
* Boundaries are inclusive, see the usage examples below. If validDomain
|
||||
* is true, the function will only return valid boundaries, otherwise non-valid
|
||||
* boundaries are also possible.
|
||||
* If boundary1 > boundary2, the values are swapped
|
||||
*
|
||||
* Usage examples:
|
||||
* RandomUint32BoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20
|
||||
* RandomUint32BoundaryValue(1, 20, SDL_FALSE) returns 0 or 21
|
||||
* RandomUint32BoundaryValue(0, 99, SDL_FALSE) returns 100
|
||||
* RandomUint32BoundaryValue(0, 0xFFFFFFFF, SDL_FALSE) returns -1 (== error value)
|
||||
*
|
||||
* \param boundary1 Lower boundary limit
|
||||
* \param boundary2 Upper boundary limit
|
||||
* \param validDomain Should the generated boundary be valid or not?
|
||||
*
|
||||
* \returns Boundary value in given range or error value (-1)
|
||||
*/
|
||||
Uint32 SDLTest_RandomUint32BoundaryValue(Uint32 boundary1, Uint32 boundary2, SDL_bool validDomain);
|
||||
|
||||
/**
|
||||
* Returns a random boundary value for Uint64 within the given boundaries.
|
||||
* Boundaries are inclusive, see the usage examples below. If validDomain
|
||||
* is true, the function will only return valid boundaries, otherwise non-valid
|
||||
* boundaries are also possible.
|
||||
* If boundary1 > boundary2, the values are swapped
|
||||
*
|
||||
* Usage examples:
|
||||
* RandomUint64BoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20
|
||||
* RandomUint64BoundaryValue(1, 20, SDL_FALSE) returns 0 or 21
|
||||
* RandomUint64BoundaryValue(0, 99, SDL_FALSE) returns 100
|
||||
* RandomUint64BoundaryValue(0, 0xFFFFFFFFFFFFFFFF, SDL_FALSE) returns -1 (== error value)
|
||||
*
|
||||
* \param boundary1 Lower boundary limit
|
||||
* \param boundary2 Upper boundary limit
|
||||
* \param validDomain Should the generated boundary be valid or not?
|
||||
*
|
||||
* \returns Boundary value in given range or error value (-1)
|
||||
*/
|
||||
Uint64 SDLTest_RandomUint64BoundaryValue(Uint64 boundary1, Uint64 boundary2, SDL_bool validDomain);
|
||||
|
||||
/**
|
||||
* Returns a random boundary value for Sint8 within the given boundaries.
|
||||
* Boundaries are inclusive, see the usage examples below. If validDomain
|
||||
* is true, the function will only return valid boundaries, otherwise non-valid
|
||||
* boundaries are also possible.
|
||||
* If boundary1 > boundary2, the values are swapped
|
||||
*
|
||||
* Usage examples:
|
||||
* RandomSint8BoundaryValue(-10, 20, SDL_TRUE) returns -11, -10, 19 or 20
|
||||
* RandomSint8BoundaryValue(-100, -10, SDL_FALSE) returns -101 or -9
|
||||
* RandomSint8BoundaryValue(-128, 99, SDL_FALSE) returns 100
|
||||
* RandomSint8BoundaryValue(-128, 127, SDL_FALSE) returns SINT8_MIN (== error value)
|
||||
*
|
||||
* \param boundary1 Lower boundary limit
|
||||
* \param boundary2 Upper boundary limit
|
||||
* \param validDomain Should the generated boundary be valid or not?
|
||||
*
|
||||
* \returns Boundary value in given range or error value (-1)
|
||||
*/
|
||||
Sint8 SDLTest_RandomSint8BoundaryValue(Sint8 boundary1, Sint8 boundary2, SDL_bool validDomain);
|
||||
|
||||
|
||||
/**
|
||||
* Returns a random boundary value for Sint16 within the given boundaries.
|
||||
* Boundaries are inclusive, see the usage examples below. If validDomain
|
||||
* is true, the function will only return valid boundaries, otherwise non-valid
|
||||
* boundaries are also possible.
|
||||
* If boundary1 > boundary2, the values are swapped
|
||||
*
|
||||
* Usage examples:
|
||||
* RandomSint16BoundaryValue(-10, 20, SDL_TRUE) returns -11, -10, 19 or 20
|
||||
* RandomSint16BoundaryValue(-100, -10, SDL_FALSE) returns -101 or -9
|
||||
* RandomSint16BoundaryValue(SINT8_MIN, 99, SDL_FALSE) returns 100
|
||||
* RandomSint16BoundaryValue(SINT8_MIN, SINT8_MAX, SDL_FALSE) returns SINT16_MIN (== error value)
|
||||
*
|
||||
* \param boundary1 Lower boundary limit
|
||||
* \param boundary2 Upper boundary limit
|
||||
* \param validDomain Should the generated boundary be valid or not?
|
||||
*
|
||||
* \returns Boundary value in given range or error value (-1)
|
||||
*/
|
||||
Sint16 SDLTest_RandomSint16BoundaryValue(Sint16 boundary1, Sint16 boundary2, SDL_bool validDomain);
|
||||
|
||||
/**
|
||||
* Returns a random boundary value for Sint32 within the given boundaries.
|
||||
* Boundaries are inclusive, see the usage examples below. If validDomain
|
||||
* is true, the function will only return valid boundaries, otherwise non-valid
|
||||
* boundaries are also possible.
|
||||
* If boundary1 > boundary2, the values are swapped
|
||||
*
|
||||
* Usage examples:
|
||||
* RandomSint32BoundaryValue(-10, 20, SDL_TRUE) returns -11, -10, 19 or 20
|
||||
* RandomSint32BoundaryValue(-100, -10, SDL_FALSE) returns -101 or -9
|
||||
* RandomSint32BoundaryValue(SINT32_MIN, 99, SDL_FALSE) returns 100
|
||||
* RandomSint32BoundaryValue(SINT32_MIN, SINT32_MAX, SDL_FALSE) returns SINT32_MIN (== error value)
|
||||
*
|
||||
* \param boundary1 Lower boundary limit
|
||||
* \param boundary2 Upper boundary limit
|
||||
* \param validDomain Should the generated boundary be valid or not?
|
||||
*
|
||||
* \returns Boundary value in given range or error value (-1)
|
||||
*/
|
||||
Sint32 SDLTest_RandomSint32BoundaryValue(Sint32 boundary1, Sint32 boundary2, SDL_bool validDomain);
|
||||
|
||||
/**
|
||||
* Returns a random boundary value for Sint64 within the given boundaries.
|
||||
* Boundaries are inclusive, see the usage examples below. If validDomain
|
||||
* is true, the function will only return valid boundaries, otherwise non-valid
|
||||
* boundaries are also possible.
|
||||
* If boundary1 > boundary2, the values are swapped
|
||||
*
|
||||
* Usage examples:
|
||||
* RandomSint64BoundaryValue(-10, 20, SDL_TRUE) returns -11, -10, 19 or 20
|
||||
* RandomSint64BoundaryValue(-100, -10, SDL_FALSE) returns -101 or -9
|
||||
* RandomSint64BoundaryValue(SINT64_MIN, 99, SDL_FALSE) returns 100
|
||||
* RandomSint64BoundaryValue(SINT64_MIN, SINT32_MAX, SDL_FALSE) returns SINT64_MIN (== error value)
|
||||
*
|
||||
* \param boundary1 Lower boundary limit
|
||||
* \param boundary2 Upper boundary limit
|
||||
* \param validDomain Should the generated boundary be valid or not?
|
||||
*
|
||||
* \returns Boundary value in given range or error value (-1)
|
||||
*/
|
||||
Sint64 SDLTest_RandomSint64BoundaryValue(Sint64 boundary1, Sint64 boundary2, SDL_bool validDomain);
|
||||
|
||||
|
||||
/**
|
||||
* Returns integer in range [min, max] (inclusive).
|
||||
* Min and max values can be negative values.
|
||||
* If Max in smaller tham min, then the values are swapped.
|
||||
* Min and max are the same value, that value will be returned.
|
||||
*
|
||||
* \returns Generated integer
|
||||
*/
|
||||
Sint32 SDLTest_RandomIntegerInRange(Sint32 min, Sint32 max);
|
||||
|
||||
|
||||
/**
|
||||
* Generates random null-terminated string. The maximum length for
|
||||
* the string is 255 characters and it can contain ASCII characters
|
||||
* from 1 to 127.
|
||||
*
|
||||
* Note: Returned string needs to be deallocated.
|
||||
*
|
||||
* \returns newly allocated random string
|
||||
*/
|
||||
char * SDLTest_RandomAsciiString();
|
||||
|
||||
|
||||
/**
|
||||
* Generates random null-terminated string. The maximum length for
|
||||
* the string is defined by maxLenght parameter.
|
||||
* String can contain ASCII characters from 1 to 127.
|
||||
*
|
||||
* Note: Returned string needs to be deallocated.
|
||||
*
|
||||
* \param maxLength Maximum length of the generated string
|
||||
*
|
||||
* \returns newly allocated random string
|
||||
*/
|
||||
char * SDLTest_RandomAsciiStringWithMaximumLength(int maxLength);
|
||||
|
||||
/**
|
||||
* Returns the invocation count for the fuzzer since last ...FuzzerInit.
|
||||
*/
|
||||
int SDLTest_GetFuzzerInvocationCount();
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_test_fuzzer_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
125
include/SDL_test_harness.h
Normal file
125
include/SDL_test_harness.h
Normal file
@@ -0,0 +1,125 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_test_harness.h
|
||||
*
|
||||
* Include file for SDL test framework.
|
||||
*
|
||||
* This code is a part of the SDL2_test library, not the main SDL library.
|
||||
*/
|
||||
|
||||
/*
|
||||
Defines types for test case definitions and the test execution harness API.
|
||||
|
||||
Based on original GSOC code by Markus Kauppila <markus.kauppila@gmail.com>
|
||||
*/
|
||||
|
||||
#ifndef _SDL_test_harness_h
|
||||
#define _SDL_test_harness_h
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
|
||||
//! Definitions for test case structures
|
||||
#define TEST_ENABLED 1
|
||||
#define TEST_DISABLED 0
|
||||
|
||||
//! Definition of all the possible test return values of the test case method
|
||||
#define TEST_ABORTED -1
|
||||
#define TEST_COMPLETED 0
|
||||
#define TEST_SKIPPED 1
|
||||
|
||||
//! Definition of all the possible test results for the harness
|
||||
#define TEST_RESULT_PASSED 0
|
||||
#define TEST_RESULT_FAILED 1
|
||||
#define TEST_RESULT_NO_ASSERT 2
|
||||
#define TEST_RESULT_SKIPPED 3
|
||||
#define TEST_RESULT_SETUP_FAILURE 4
|
||||
|
||||
//!< Function pointer to a test case setup function (run before every test)
|
||||
typedef void (*SDLTest_TestCaseSetUpFp)(void *arg);
|
||||
|
||||
//!< Function pointer to a test case function
|
||||
typedef void (*SDLTest_TestCaseFp)(void *arg);
|
||||
|
||||
//!< Function pointer to a test case teardown function (run after every test)
|
||||
typedef void (*SDLTest_TestCaseTearDownFp)(void *arg);
|
||||
|
||||
/**
|
||||
* Holds information about a single test case.
|
||||
*/
|
||||
typedef struct SDLTest_TestCaseReference {
|
||||
/*!< Func2Stress */
|
||||
SDLTest_TestCaseFp testCase;
|
||||
/*!< Short name (or function name) "Func2Stress" */
|
||||
char *name;
|
||||
/*!< Long name or full description "This test pushes func2() to the limit." */
|
||||
char *description;
|
||||
/*!< Set to TEST_ENABLED or TEST_DISABLED (test won't be run) */
|
||||
int enabled;
|
||||
} SDLTest_TestCaseReference;
|
||||
|
||||
/**
|
||||
* Holds information about a test suite (multiple test cases).
|
||||
*/
|
||||
typedef struct SDLTest_TestSuiteReference {
|
||||
/*!< "PlatformSuite" */
|
||||
char *name;
|
||||
/*!< The function that is run before each test. NULL skips. */
|
||||
SDLTest_TestCaseSetUpFp testSetUp;
|
||||
/*!< The test cases that are run as part of the suite. Last item should be NULL. */
|
||||
const SDLTest_TestCaseReference **testCases;
|
||||
/*!< The function that is run after each test. NULL skips. */
|
||||
SDLTest_TestCaseTearDownFp testTearDown;
|
||||
} SDLTest_TestSuiteReference;
|
||||
|
||||
|
||||
/**
|
||||
* \brief Execute a test suite using the given run seed and execution key.
|
||||
*
|
||||
* \param testSuites Suites containing the test case.
|
||||
* \param userRunSeed Custom run seed provided by user, or NULL to autogenerate one.
|
||||
* \param userExecKey Custom execution key provided by user, or 0 to autogenerate one.
|
||||
* \param testIterations Number of iterations to run each test case.
|
||||
*
|
||||
* \returns Test run result; 0 when all tests passed, 1 if any tests failed.
|
||||
*/
|
||||
int SDLTest_RunSuites(SDLTest_TestSuiteReference *testSuites[], char *userRunSeed, Uint64 userExecKey, int testIterations);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_test_harness_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
71
include/SDL_test_log.h
Normal file
71
include/SDL_test_log.h
Normal file
@@ -0,0 +1,71 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_test_log.h
|
||||
*
|
||||
* Include file for SDL test framework.
|
||||
*
|
||||
* This code is a part of the SDL2_test library, not the main SDL library.
|
||||
*/
|
||||
|
||||
/*
|
||||
*
|
||||
* Wrapper to log in the TEST category
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef _SDL_test_log_h
|
||||
#define _SDL_test_log_h
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief Prints given message with a timestamp in the TEST category and INFO priority.
|
||||
*
|
||||
* \param fmt Message to be logged
|
||||
*/
|
||||
void SDLTest_Log(char *fmt, ...);
|
||||
|
||||
/**
|
||||
* \brief Prints given message with a timestamp in the TEST category and the ERROR priority.
|
||||
*
|
||||
* \param fmt Message to be logged
|
||||
*/
|
||||
void SDLTest_LogError(char *fmt, ...);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_test_log_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
133
include/SDL_test_md5.h
Normal file
133
include/SDL_test_md5.h
Normal file
@@ -0,0 +1,133 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_test_md5.h
|
||||
*
|
||||
* Include file for SDL test framework.
|
||||
*
|
||||
* This code is a part of the SDL2_test library, not the main SDL library.
|
||||
*/
|
||||
|
||||
/*
|
||||
***********************************************************************
|
||||
** Header file for implementation of MD5 **
|
||||
** RSA Data Security, Inc. MD5 Message-Digest Algorithm **
|
||||
** Created: 2/17/90 RLR **
|
||||
** Revised: 12/27/90 SRD,AJ,BSK,JT Reference C version **
|
||||
** Revised (for MD5): RLR 4/27/91 **
|
||||
** -- G modified to have y&~z instead of y&z **
|
||||
** -- FF, GG, HH modified to add in last register done **
|
||||
** -- Access pattern: round 2 works mod 5, round 3 works mod 3 **
|
||||
** -- distinct additive constant for each step **
|
||||
** -- round 4 added, working mod 7 **
|
||||
***********************************************************************
|
||||
*/
|
||||
|
||||
/*
|
||||
***********************************************************************
|
||||
** Message-digest routines: **
|
||||
** To form the message digest for a message M **
|
||||
** (1) Initialize a context buffer mdContext using MD5Init **
|
||||
** (2) Call MD5Update on mdContext and M **
|
||||
** (3) Call MD5Final on mdContext **
|
||||
** The message digest is now in mdContext->digest[0...15] **
|
||||
***********************************************************************
|
||||
*/
|
||||
|
||||
#ifndef _SDL_test_md5_h
|
||||
#define _SDL_test_md5_h
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
/* ------------ Definitions --------- */
|
||||
|
||||
/* typedef a 32-bit type */
|
||||
typedef unsigned long int MD5UINT4;
|
||||
|
||||
/* Data structure for MD5 (Message-Digest) computation */
|
||||
typedef struct {
|
||||
MD5UINT4 i[2]; /* number of _bits_ handled mod 2^64 */
|
||||
MD5UINT4 buf[4]; /* scratch buffer */
|
||||
unsigned char in[64]; /* input buffer */
|
||||
unsigned char digest[16]; /* actual digest after Md5Final call */
|
||||
} SDLTest_Md5Context;
|
||||
|
||||
/* ---------- Function Prototypes ------------- */
|
||||
|
||||
/**
|
||||
* /brief initialize the context
|
||||
*
|
||||
* /param mdContext pointer to context variable
|
||||
*
|
||||
* Note: The function initializes the message-digest context
|
||||
* mdContext. Call before each new use of the context -
|
||||
* all fields are set to zero.
|
||||
*/
|
||||
void SDLTest_Md5Init(SDLTest_Md5Context * mdContext);
|
||||
|
||||
|
||||
/**
|
||||
* /brief update digest from variable length data
|
||||
*
|
||||
* /param mdContext pointer to context variable
|
||||
* /param inBuf pointer to data array/string
|
||||
* /param inLen length of data array/string
|
||||
*
|
||||
* Note: The function updates the message-digest context to account
|
||||
* for the presence of each of the characters inBuf[0..inLen-1]
|
||||
* in the message whose digest is being computed.
|
||||
*/
|
||||
|
||||
void SDLTest_Md5Update(SDLTest_Md5Context * mdContext, unsigned char *inBuf,
|
||||
unsigned int inLen);
|
||||
|
||||
|
||||
/*
|
||||
* /brief complete digest computation
|
||||
*
|
||||
* /param mdContext pointer to context variable
|
||||
*
|
||||
* Note: The function terminates the message-digest computation and
|
||||
* ends with the desired message digest in mdContext.digest[0..15].
|
||||
* Always call before using the digest[] variable.
|
||||
*/
|
||||
|
||||
void SDLTest_Md5Final(SDLTest_Md5Context * mdContext);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_test_md5_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
119
include/SDL_test_random.h
Normal file
119
include/SDL_test_random.h
Normal file
@@ -0,0 +1,119 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_test_random.h
|
||||
*
|
||||
* Include file for SDL test framework.
|
||||
*
|
||||
* This code is a part of the SDL2_test library, not the main SDL library.
|
||||
*/
|
||||
|
||||
/*
|
||||
|
||||
A "32-bit Multiply with carry random number generator. Very fast.
|
||||
Includes a list of recommended multipliers.
|
||||
|
||||
multiply-with-carry generator: x(n) = a*x(n-1) + carry mod 2^32.
|
||||
period: (a*2^31)-1
|
||||
|
||||
*/
|
||||
|
||||
#ifndef _SDL_test_random_h
|
||||
#define _SDL_test_random_h
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
/* --- Definitions */
|
||||
|
||||
/*
|
||||
* Macros that return a random number in a specific format.
|
||||
*/
|
||||
#define SDLTest_RandomInt(c) ((int)SDLTest_Random(c))
|
||||
|
||||
/*
|
||||
* Context structure for the random number generator state.
|
||||
*/
|
||||
typedef struct {
|
||||
unsigned int a;
|
||||
unsigned int x;
|
||||
unsigned int c;
|
||||
unsigned int ah;
|
||||
unsigned int al;
|
||||
} SDLTest_RandomContext;
|
||||
|
||||
|
||||
/* --- Function prototypes */
|
||||
|
||||
/**
|
||||
* \brief Initialize random number generator with two integers.
|
||||
*
|
||||
* Note: The random sequence of numbers returned by ...Random() is the
|
||||
* same for the same two integers and has a period of 2^31.
|
||||
*
|
||||
* \param rndContext pointer to context structure
|
||||
* \param xi integer that defines the random sequence
|
||||
* \param ci integer that defines the random sequence
|
||||
*
|
||||
*/
|
||||
void SDLTest_RandomInit(SDLTest_RandomContext * rndContext, unsigned int xi,
|
||||
unsigned int ci);
|
||||
|
||||
/**
|
||||
* \brief Initialize random number generator based on current system time.
|
||||
*
|
||||
* \param rndContext pointer to context structure
|
||||
*
|
||||
*/
|
||||
void SDLTest_RandomInitTime(SDLTest_RandomContext *rndContext);
|
||||
|
||||
|
||||
/**
|
||||
* \brief Initialize random number generator based on current system time.
|
||||
*
|
||||
* Note: ...RandomInit() or ...RandomInitTime() must have been called
|
||||
* before using this function.
|
||||
*
|
||||
* \param rndContext pointer to context structure
|
||||
*
|
||||
* \returns A random number (32bit unsigned integer)
|
||||
*
|
||||
*/
|
||||
unsigned int SDLTest_Random(SDLTest_RandomContext *rndContext);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_test_random_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -108,6 +108,7 @@ typedef enum
|
||||
SDL_WINDOW_INPUT_GRABBED = 0x00000100, /**< window has grabbed input focus */
|
||||
SDL_WINDOW_INPUT_FOCUS = 0x00000200, /**< window has input focus */
|
||||
SDL_WINDOW_MOUSE_FOCUS = 0x00000400, /**< window has mouse focus */
|
||||
SDL_WINDOW_FULLSCREEN_DESKTOP = ( SDL_WINDOW_FULLSCREEN | 0x00001000 ),
|
||||
SDL_WINDOW_FOREIGN = 0x00000800 /**< window not created by SDL */
|
||||
} SDL_WindowFlags;
|
||||
|
||||
@@ -604,7 +605,7 @@ extern DECLSPEC void SDLCALL SDL_RestoreWindow(SDL_Window * window);
|
||||
* \sa SDL_GetWindowDisplayMode()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetWindowFullscreen(SDL_Window * window,
|
||||
SDL_bool fullscreen);
|
||||
Uint32 flags);
|
||||
|
||||
/**
|
||||
* \brief Get the SDL surface associated with the window.
|
||||
|
||||
Reference in New Issue
Block a user