From 1b7386279e484ab693fafc28c540d22d9e2ba811 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Wed, 15 Aug 2007 03:34:14 +0000 Subject: [PATCH] Date: Wed, 15 Aug 2007 01:08:38 +0200 From: Couriersud Subject: Some SDL1.3 patches LoadLibrary will call X11_GL_Initialize. If LoadLibrary is called before a window is created, it will crash since structures are not properly set up. --- src/video/x11/SDL_x11opengl.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/video/x11/SDL_x11opengl.c b/src/video/x11/SDL_x11opengl.c index 4cad36b83..964d90c94 100644 --- a/src/video/x11/SDL_x11opengl.c +++ b/src/video/x11/SDL_x11opengl.c @@ -90,6 +90,9 @@ X11_GL_LoadLibrary(_THIS, const char *path) return -1; } + // LoadLibrary may be called before WindowCreate! + X11_GL_Initialize(_this); + /* Load new function pointers */ _this->gl_data->glXGetProcAddress = (void *(*)(const GLubyte *)) GL_LoadFunction(handle,