Added a renderer flag to expose whether a renderer supports render to texture.

This commit is contained in:
Sam Lantinga
2012-01-19 21:06:47 -05:00
parent 096d218036
commit 1af7c2fe96
6 changed files with 13 additions and 11 deletions

View File

@@ -65,8 +65,10 @@ typedef enum
SDL_RENDERER_SOFTWARE = 0x00000001, /**< The renderer is a software fallback */
SDL_RENDERER_ACCELERATED = 0x00000002, /**< The renderer uses hardware
acceleration */
SDL_RENDERER_PRESENTVSYNC = 0x00000004 /**< Present is synchronized
SDL_RENDERER_PRESENTVSYNC = 0x00000004, /**< Present is synchronized
with the refresh rate */
SDL_RENDERER_TARGETTEXTURE = 0x00000008 /**< The renderer supports
rendering to texture */
} SDL_RendererFlags;
/**