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Removed not needed SDL_WINDOW_SHOWN from iOS example programs.
See bug #1667.
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@@ -67,7 +67,7 @@ main(int argc, char *argv[])
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/* create window and renderer */
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window =
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SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT,
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SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN);
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SDL_WINDOW_OPENGL);
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if (!window) {
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printf("Could not initialize Window\n");
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return 1;
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