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Removed not needed SDL_WINDOW_SHOWN from iOS example programs.
See bug #1667.
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@@ -389,7 +389,7 @@ main(int argc, char *argv[])
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/* create main window and renderer */
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window = SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT,
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SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN |
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SDL_WINDOW_OPENGL |
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SDL_WINDOW_BORDERLESS);
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context = SDL_GL_CreateContext(window);
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