diff --git a/src/video/cocoa/SDL_cocoamodes.m b/src/video/cocoa/SDL_cocoamodes.m index 115abc3e0..8c1628e52 100644 --- a/src/video/cocoa/SDL_cocoamodes.m +++ b/src/video/cocoa/SDL_cocoamodes.m @@ -23,6 +23,7 @@ #include "SDL_cocoavideo.h" +#if MAC_OS_X_VERSION_MAX_ALLOWED < 1060 /* Add methods to get at private members of NSScreen. Since there is a bug in Apple's screen switching code @@ -40,6 +41,7 @@ _frame = frame; } @end +#endif static void CG_SetError(const char *prefix, CGDisplayErr result) @@ -248,6 +250,7 @@ Cocoa_SetDisplayMode(_THIS, SDL_DisplayMode * mode) CGReleaseDisplayFadeReservation(fade_token); } +#if MAC_OS_X_VERSION_MAX_ALLOWED < 1060 /* There is a bug in Cocoa where NSScreen doesn't synchronize with CGDirectDisplay, so the main screen's frame is wrong. @@ -256,6 +259,7 @@ Cocoa_SetDisplayMode(_THIS, SDL_DisplayMode * mode) ourselves. This hack should be removed if/when the bug is fixed. */ [[NSScreen mainScreen] setFrame:NSMakeRect(0,0,mode->w,mode->h)]; +#endif return 0;