File style cleanup for the SDL 2.0 release

This commit is contained in:
Sam Lantinga
2013-05-18 14:17:52 -07:00
parent 3beb70c4bc
commit 0d9b661db8
376 changed files with 17562 additions and 17773 deletions

View File

@@ -1,7 +1,7 @@
/*
* happy.c
* written by Holmes Futrell
* use however you want
* happy.c
* written by Holmes Futrell
* use however you want
*/
#include "SDL.h"
@@ -20,8 +20,8 @@ static struct
} faces[NUM_HAPPY_FACES];
/*
Sets initial positions and velocities of happyfaces
units of velocity are pixels per millesecond
Sets initial positions and velocities of happyfaces
units of velocity are pixels per millesecond
*/
void
initializeHappyFaces()
@@ -94,7 +94,7 @@ render(SDL_Renderer *renderer)
}
/*
loads the happyface graphic into a texture
loads the happyface graphic into a texture
*/
void
initializeTexture(SDL_Renderer *renderer)
@@ -125,7 +125,7 @@ main(int argc, char *argv[])
{
SDL_Window *window;
SDL_Renderer *renderer;
SDL_Renderer *renderer;
Uint32 startFrame;
Uint32 endFrame;
Uint32 delay;