mirror of
https://github.com/yawut/SDL.git
synced 2026-09-10 10:06:26 -05:00
Removed EPOC port from the 1.3 branch.
This commit is contained in:
@@ -1,105 +0,0 @@
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/*
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SDL_sysmutex.cpp
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Epoc version by Markus Mertama (w@iki.fi)
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*/
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/* Mutex functions using the Win32 API */
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#include<e32std.h>
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#include "SDL_error.h"
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#include "SDL_mutex.h"
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struct SDL_mutex
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{
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TInt handle;
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};
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extern TInt CreateUnique(TInt (*aFunc)(const TDesC& aName, TAny*, TAny*), TAny*, TAny*);
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TInt NewMutex(const TDesC& aName, TAny* aPtr1, TAny*)
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{
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return ((RMutex*)aPtr1)->CreateGlobal(aName);
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}
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/* Create a mutex */
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SDL_mutex *SDL_CreateMutex(void)
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{
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RMutex rmutex;
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TInt status = CreateUnique(NewMutex, &rmutex, NULL);
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if(status != KErrNone)
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{
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SDL_SetError("Couldn't create mutex");
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}
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SDL_mutex* mutex = new /*(ELeave)*/ SDL_mutex;
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mutex->handle = rmutex.Handle();
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return(mutex);
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}
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/* Free the mutex */
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void SDL_DestroyMutex(SDL_mutex *mutex)
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{
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if ( mutex )
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{
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RMutex rmutex;
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rmutex.SetHandle(mutex->handle);
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rmutex.Signal();
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rmutex.Close();
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delete(mutex);
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mutex = NULL;
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}
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}
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/* Lock the mutex */
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int SDL_mutexP(SDL_mutex *mutex)
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{
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if ( mutex == NULL ) {
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SDL_SetError("Passed a NULL mutex");
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return -1;
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}
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RMutex rmutex;
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rmutex.SetHandle(mutex->handle);
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rmutex.Wait();
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return(0);
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}
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/* Unlock the mutex */
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int SDL_mutexV(SDL_mutex *mutex)
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{
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if ( mutex == NULL ) {
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SDL_SetError("Passed a NULL mutex");
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return -1;
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}
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RMutex rmutex;
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rmutex.SetHandle(mutex->handle);
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rmutex.Signal();
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return(0);
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}
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@@ -1,193 +0,0 @@
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/*
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SDL_syssem.cpp
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Epoc version by Markus Mertama (w@iki.fi)
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*/
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/* Semaphore functions using the Win32 API */
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#include <e32std.h>
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#include "SDL_error.h"
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#include "SDL_thread.h"
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#define SDL_MUTEX_TIMEOUT -2
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struct SDL_semaphore
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{
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TInt handle;
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TInt count;
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};
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extern TInt CreateUnique(TInt (*aFunc)(const TDesC& aName, TAny*, TAny*), TAny*, TAny*);
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extern TInt NewThread(const TDesC& aName, TAny* aPtr1, TAny* aPtr2);
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TInt NewSema(const TDesC& aName, TAny* aPtr1, TAny* aPtr2)
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{
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TInt value = *((TInt*) aPtr2);
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return ((RSemaphore*)aPtr1)->CreateGlobal(aName, value);
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}
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/* Create a semaphore */
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SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
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{
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RSemaphore s;
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TInt status = CreateUnique(NewSema, &s, &initial_value);
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if(status != KErrNone)
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{
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SDL_SetError("Couldn't create semaphore");
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}
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SDL_semaphore* sem = new /*(ELeave)*/ SDL_semaphore;
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sem->handle = s.Handle();
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sem->count = initial_value;
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return(sem);
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}
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/* Free the semaphore */
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void SDL_DestroySemaphore(SDL_sem *sem)
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{
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if ( sem )
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{
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RSemaphore sema;
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sema.SetHandle(sem->handle);
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sema.Signal(sema.Count());
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sema.Close();
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delete sem;
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sem = NULL;
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}
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}
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struct TInfo
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{
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TInfo(TInt aTime, TInt aHandle) :
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iTime(aTime), iHandle(aHandle), iVal(0) {}
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TInt iTime;
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TInt iHandle;
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TInt iVal;
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};
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TBool ThreadRun(TAny* aInfo)
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{
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TInfo* info = STATIC_CAST(TInfo*, aInfo);
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User::After(info->iTime);
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RSemaphore sema;
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sema.SetHandle(info->iHandle);
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sema.Signal();
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info->iVal = SDL_MUTEX_TIMEOUT;
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return 0;
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}
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void _WaitAll(SDL_sem *sem)
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{
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//since SemTryWait may changed the counter.
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//this may not be atomic, but hopes it works.
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RSemaphore sema;
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sema.SetHandle(sem->handle);
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sema.Wait();
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while(sem->count < 0)
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{
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sema.Wait();
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}
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}
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int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
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{
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if ( ! sem ) {
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SDL_SetError("Passed a NULL sem");
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return -1;
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}
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if ( timeout == SDL_MUTEX_MAXWAIT )
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{
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_WaitAll(sem);
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return SDL_MUTEX_MAXWAIT;
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}
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RThread thread;
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TInfo* info = new (ELeave)TInfo(timeout, sem->handle);
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TInt status = CreateUnique(NewThread, &thread, info);
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if(status != KErrNone)
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return status;
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thread.Resume();
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_WaitAll(sem);
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if(thread.ExitType() == EExitPending)
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{
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thread.Kill(SDL_MUTEX_TIMEOUT);
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}
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thread.Close();
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return info->iVal;
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}
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int SDL_SemTryWait(SDL_sem *sem)
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{
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if(sem->count > 0)
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{
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sem->count--;
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}
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return SDL_MUTEX_TIMEOUT;
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}
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int SDL_SemWait(SDL_sem *sem)
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{
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return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT);
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}
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/* Returns the current count of the semaphore */
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Uint32 SDL_SemValue(SDL_sem *sem)
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{
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if ( ! sem ) {
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SDL_SetError("Passed a NULL sem");
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return 0;
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}
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return sem->count;
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}
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int SDL_SemPost(SDL_sem *sem)
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{
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if ( ! sem ) {
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SDL_SetError("Passed a NULL sem");
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return -1;
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}
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sem->count++;
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RSemaphore sema;
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sema.SetHandle(sem->handle);
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sema.Signal();
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return 0;
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}
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@@ -1,124 +0,0 @@
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/*
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SDL_systhread.cpp
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Epoc thread management routines for SDL
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Epoc version by Markus Mertama (w@iki.fi)
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*/
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extern "C" {
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#undef NULL
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#include "SDL_error.h"
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#include "SDL_thread.h"
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#include "../SDL_systhread.h"
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};
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#include <e32std.h>
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static int object_count;
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int RunThread(TAny* data)
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{
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SDL_RunThread(data);
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return(0);
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}
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TInt NewThread(const TDesC& aName, TAny* aPtr1, TAny* aPtr2)
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{
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return ((RThread*)(aPtr1))->Create(aName,
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RunThread,
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KDefaultStackSize,
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NULL,
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aPtr2);
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}
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int CreateUnique(TInt (*aFunc)(const TDesC& aName, TAny*, TAny*), TAny* aPtr1, TAny* aPtr2)
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{
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TBuf<16> name;
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TInt status = KErrNone;
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do
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{
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object_count++;
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name.Format(_L("SDL_%x"), object_count);
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status = aFunc(name, aPtr1, aPtr2);
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}
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while(status == KErrAlreadyExists);
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return status;
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}
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int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
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{
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RThread rthread;
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TInt status = CreateUnique(NewThread, &rthread, args);
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if (status != KErrNone)
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{
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delete(((RThread*)(thread->handle)));
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thread->handle = NULL;
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SDL_SetError("Not enough resources to create thread");
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return(-1);
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}
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rthread.Resume();
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thread->handle = rthread.Handle();
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return(0);
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}
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void SDL_SYS_SetupThread(void)
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{
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return;
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}
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Uint32 SDL_ThreadID(void)
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{
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RThread current;
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TThreadId id = current.Id();
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return id;
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}
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void SDL_SYS_WaitThread(SDL_Thread *thread)
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{
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RUndertaker taker;
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taker.Create();
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TRequestStatus status;
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taker.Logon(status, thread->handle);
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User::WaitForRequest(status);
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taker.Close();
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}
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/* WARNING: This function is really a last resort.
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* Threads should be signaled and then exit by themselves.
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* TerminateThread() doesn't perform stack and DLL cleanup.
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*/
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void SDL_SYS_KillThread(SDL_Thread *thread)
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{
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RThread rthread;
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rthread.SetHandle(thread->handle);
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rthread.Kill(0);
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rthread.Close();
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}
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@@ -1,31 +0,0 @@
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/*
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||||
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2004 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
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#include "SDL_config.h"
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/*
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||||
SDL_systhread_c.h
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Epoc version by Markus Mertama (w@iki.fi)
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*/
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typedef int SYS_ThreadHandle;
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/* vi: set ts=4 sw=4 expandtab: */
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Reference in New Issue
Block a user