/*
  Simple DirectMedia Layer
  Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>

  This software is provided 'as-is', without any express or implied
  warranty.  In no event will the authors be held liable for any damages
  arising from the use of this software.

  Permission is granted to anyone to use this software for any purpose,
  including commercial applications, and to alter it and redistribute it
  freely, subject to the following restrictions:

  1. The origin of this software must not be misrepresented; you must not
     claim that you wrote the original software. If you use this software
     in a product, an acknowledgment in the product documentation would be
     appreciated but is not required.
  2. Altered source versions must be plainly marked as such, and must not be
     misrepresented as being the original software.
  3. This notice may not be removed or altered from any source distribution.
*/

#include "../../SDL_internal.h"

#ifndef __SDL_KMSDRMVIDEO_H__
#define __SDL_KMSDRMVIDEO_H__

#include "../SDL_sysvideo.h"

#include <fcntl.h>
#include <unistd.h>
#include <poll.h>
#include <xf86drm.h>
#include <xf86drmMode.h>
#include <gbm.h>
#if SDL_VIDEO_OPENGL_EGL
#include <EGL/egl.h>
#endif

typedef struct SDL_VideoData
{
    int devindex;               /* device index that was passed on creation */
    int drm_fd;                 /* DRM file desc */
    struct gbm_device *gbm;
    drmEventContext drm_evctx;  /* DRM event context */
    struct pollfd drm_pollfd;   /* pollfd containing DRM file desc */
    drmModeCrtc *saved_crtc;    /* Saved CRTC to restore on quit */
    uint32_t saved_conn_id;     /* Saved DRM connector ID */
    uint32_t crtc_id;           /* CRTC in use */
} SDL_VideoData;


typedef struct SDL_DisplayData
{
    uint32_t encoder_id;
    uint32_t crtc_id;
    drmModeModeInfo cur_mode;
} SDL_DisplayData;


typedef struct SDL_WindowData
{
    struct gbm_surface *gs;
    struct gbm_bo *current_bo;
    struct gbm_bo *next_bo;
    struct gbm_bo *crtc_bo;
    SDL_bool waiting_for_flip;
    SDL_bool crtc_ready;
    SDL_bool double_buffer;
#if SDL_VIDEO_OPENGL_EGL
    EGLSurface egl_surface;
#endif
} SDL_WindowData;

typedef struct KMSDRM_FBInfo
{
    int drm_fd;         /* DRM file desc */
    uint32_t fb_id;     /* DRM framebuffer ID */
} KMSDRM_FBInfo;

/* Helper functions */
KMSDRM_FBInfo *KMSDRM_FBFromBO(_THIS, struct gbm_bo *bo);
SDL_bool KMSDRM_WaitPageFlip(_THIS, SDL_WindowData *wdata, int timeout);

/****************************************************************************/
/* SDL_VideoDevice functions declaration                                    */
/****************************************************************************/

/* Display and window functions */
int KMSDRM_VideoInit(_THIS);
void KMSDRM_VideoQuit(_THIS);
void KMSDRM_GetDisplayModes(_THIS, SDL_VideoDisplay * display);
int KMSDRM_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
int KMSDRM_CreateWindow(_THIS, SDL_Window * window);
int KMSDRM_CreateWindowFrom(_THIS, SDL_Window * window, const void *data);
void KMSDRM_SetWindowTitle(_THIS, SDL_Window * window);
void KMSDRM_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon);
void KMSDRM_SetWindowPosition(_THIS, SDL_Window * window);
void KMSDRM_SetWindowSize(_THIS, SDL_Window * window);
void KMSDRM_ShowWindow(_THIS, SDL_Window * window);
void KMSDRM_HideWindow(_THIS, SDL_Window * window);
void KMSDRM_RaiseWindow(_THIS, SDL_Window * window);
void KMSDRM_MaximizeWindow(_THIS, SDL_Window * window);
void KMSDRM_MinimizeWindow(_THIS, SDL_Window * window);
void KMSDRM_RestoreWindow(_THIS, SDL_Window * window);
void KMSDRM_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
void KMSDRM_DestroyWindow(_THIS, SDL_Window * window);

/* Window manager function */
SDL_bool KMSDRM_GetWindowWMInfo(_THIS, SDL_Window * window,
                             struct SDL_SysWMinfo *info);

/* OpenGL/OpenGL ES functions */
int KMSDRM_GLES_LoadLibrary(_THIS, const char *path);
void *KMSDRM_GLES_GetProcAddress(_THIS, const char *proc);
void KMSDRM_GLES_UnloadLibrary(_THIS);
SDL_GLContext KMSDRM_GLES_CreateContext(_THIS, SDL_Window * window);
int KMSDRM_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
int KMSDRM_GLES_SetSwapInterval(_THIS, int interval);
int KMSDRM_GLES_GetSwapInterval(_THIS);
int KMSDRM_GLES_SwapWindow(_THIS, SDL_Window * window);
void KMSDRM_GLES_DeleteContext(_THIS, SDL_GLContext context);

#endif /* __SDL_KMSDRMVIDEO_H__ */

/* vi: set ts=4 sw=4 expandtab: */
