PokemonGameEditor/GBAPokemonGameEditor/SplashScreen1.vb
Gamer2020 a053482bea Preparing for release!
Yeah that's right. It's that time again. Are you ready? I hope you are.
2016-01-26 02:18:49 -05:00

39 lines
2.0 KiB
VB.net

Public NotInheritable Class SplashScreen1
''TODO: This form can easily be set as the splash screen for the application by going to the "Application" tab
'' of the Project Designer ("Properties" under the "Project" menu).
Private Sub SplashScreen1_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Load
My.Application.MinimumSplashScreenDisplayTime = 12000
' 'Set up the dialog text at runtime according to the application's assembly information.
' 'TODO: Customize the application's assembly information in the "Application" pane of the project
' ' properties dialog (under the "Project" menu).
' 'Application title
' If My.Application.Info.Title <> "" Then
' ApplicationTitle.Text = My.Application.Info.Title
' Else
' 'If the application title is missing, use the application name, without the extension
' ApplicationTitle.Text = System.IO.Path.GetFileNameWithoutExtension(My.Application.Info.AssemblyName)
' End If
' 'Format the version information using the text set into the Version control at design time as the
' ' formatting string. This allows for effective localization if desired.
' ' Build and revision information could be included by using the following code and changing the
' ' Version control's designtime text to "Version {0}.{1:00}.{2}.{3}" or something similar. See
' ' String.Format() in Help for more information.
' '
' ' Version.Text = System.String.Format(Version.Text, My.Application.Info.Version.Major, My.Application.Info.Version.Minor, My.Application.Info.Version.Build, My.Application.Info.Version.Revision)
' Version.Text = System.String.Format(Version.Text, My.Application.Info.Version.Major, My.Application.Info.Version.Minor)
' 'Copyright info
' Copyright.Text = My.Application.Info.Copyright
End Sub
End Class