mirror of
https://github.com/Gamer2020/PokemonGameEditor.git
synced 2026-04-25 07:36:53 -05:00
Finally got around to uploading the source code. There are still things to be done. Once a couple of things are fixed a released will be made. In the mean time people that know how to compile the program can do so but make sure to adhere to the license.
23 lines
959 B
Plaintext
23 lines
959 B
Plaintext
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2013
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VisualStudioVersion = 12.0.21005.1
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{F184B08F-C81C-45F6-A57F-5ABD9991F28F}") = "GBAPokemonGameEditor", "GBAPokemonGameEditor\GBAPokemonGameEditor.vbproj", "{FB471B62-6663-4CEA-BC71-1DF4817B877F}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x86 = Debug|x86
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Release|x86 = Release|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{FB471B62-6663-4CEA-BC71-1DF4817B877F}.Debug|x86.ActiveCfg = Debug|x86
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{FB471B62-6663-4CEA-BC71-1DF4817B877F}.Debug|x86.Build.0 = Debug|x86
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{FB471B62-6663-4CEA-BC71-1DF4817B877F}.Release|x86.ActiveCfg = Release|x86
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{FB471B62-6663-4CEA-BC71-1DF4817B877F}.Release|x86.Build.0 = Release|x86
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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