Option Strict Off Option Explicit Off Module ChangeNameFunctions Public Function ChangePokedexTypeName(ByVal Index As Integer, ByVal NewName As String) Dim offvar As Long offvar = Int32.Parse((GetString(GetINIFileLocation(), header, "PokedexData", "")), System.Globalization.NumberStyles.HexNumber) If header3 = "J" Then If header2 = "AXP" Or header2 = "AXV" Then SkipVar = "36" ElseIf header2 = "BPR" Or header2 = "BPG" Then SkipVar = "36" ElseIf header2 = "BPE" Then SkipVar = "32" End If Else If header2 = "AXP" Or header2 = "AXV" Then SkipVar = "36" ElseIf header2 = "BPR" Or header2 = "BPG" Then SkipVar = "36" ElseIf header2 = "BPE" Then SkipVar = "32" End If End If If header3 = "J" Then Else FileNum = FreeFile() FileOpen(FileNum, LoadedROM, OpenMode.Binary) Dim PokeType As String = "xxxxxxxxxxx" Dim filler As Byte = "&HFF" PokeType = NameAsc2Sapp(NewName) FilePut(FileNum, PokeType, offvar + 1 + (SkipVar * Index)) FilePut(FileNum, filler, offvar + 1 + (SkipVar * Index) + Len(NewName)) End If FileClose(FileNum) ChangePokedexTypeName = NewName End Function Public Function ChangePokemonName(ByVal Index As Integer, ByVal NewName As String) Dim offvar As Long offvar = Int32.Parse((GetString(GetINIFileLocation(), header, "PokemonNames", "")), System.Globalization.NumberStyles.HexNumber) If header3 = "J" Then Else FileNum = FreeFile() FileOpen(FileNum, LoadedROM, OpenMode.Binary) Dim PokeName As String = "xxxxxxxxxx" Dim filler As Byte = "&HFF" PokeName = NameAsc2Sapp(NewName) FilePut(FileNum, PokeName, offvar + 1 + (11 * Index)) FilePut(FileNum, filler, offvar + 1 + (11 * Index) + Len(NewName)) End If FileClose(FileNum) ChangePokemonName = NewName End Function Public Function ChangeAttackName(ByVal Index As Integer, ByVal NewName As String) Dim offvar As Integer offvar = Int32.Parse((GetString(GetINIFileLocation(), header, "AttackNames", "")), System.Globalization.NumberStyles.HexNumber) If header3 = "J" Then Else FileNum = FreeFile() FileOpen(FileNum, LoadedROM, OpenMode.Binary) Dim PokeName As String = "xxxxxxxxxxxxx" Dim filler As Byte = "&HFF" PokeName = NameAsc2Sapp(NewName) FilePut(FileNum, PokeName, offvar + 1 + (13 * Index)) FilePut(FileNum, filler, offvar + 1 + (13 * Index) + Len(NewName)) End If FileClose(FileNum) ChangeAttackName = NewName End Function Public Function ChangeAbilityName(ByVal Index As Integer, ByVal NewName As String) Dim offvar As Long offvar = Int32.Parse((GetString(GetINIFileLocation(), header, "AbilityNames", "")), System.Globalization.NumberStyles.HexNumber) If header3 = "J" Then Else FileNum = FreeFile() FileOpen(FileNum, LoadedROM, OpenMode.Binary) Dim PokeName As String = "xxxxxxxxxxxxxx" Dim filler As Byte = "&HFF" PokeName = NameAsc2Sapp(NewName) FilePut(FileNum, PokeName, offvar + 1 + (13 * Index)) FilePut(FileNum, filler, offvar + 1 + (13 * Index) + Len(NewName)) End If FileClose(FileNum) ChangeAbilityName = NewName End Function Public Function ChangeItemName(ByVal Index As Integer, ByVal NewName As String) Dim offvar As Long offvar = Int32.Parse((GetString(GetINIFileLocation(), header, "ItemData", "")), System.Globalization.NumberStyles.HexNumber) If header3 = "J" Then Else FileNum = FreeFile() FileOpen(FileNum, LoadedROM, OpenMode.Binary) Dim PokeName As String = "xxxxxxxxxxxxxx" Dim filler As Byte = "&HFF" PokeName = NameAsc2Sapp(NewName) FilePut(FileNum, PokeName, offvar + 1 + (44 * Index)) FilePut(FileNum, filler, offvar + 1 + (44 * Index) + Len(NewName)) End If FileClose(FileNum) ChangeItemName = NewName End Function Public Function ChangeBattleFrontierTrainerName(ByVal Index As Integer, ByVal NewName As String) Dim offvar As Long offvar = Int32.Parse((GetString(GetINIFileLocation(), header, "BattleFrontierTrainers", "")), System.Globalization.NumberStyles.HexNumber) If header2 = "BPE" Then If header3 = "J" Then Else FileNum = FreeFile() FileOpen(FileNum, LoadedROM, OpenMode.Binary) Dim PokeName As String = "xxxxxxxx" Dim filler As Byte = "&HFF" PokeName = NameAsc2Sapp(NewName) FilePut(FileNum, PokeName, offvar + 1 + 4 + (Index * 52)) FilePut(FileNum, filler, offvar + 1 + 4 + (Index * 52) + Len(NewName)) End If FileClose(FileNum) ChangeBattleFrontierTrainerName = NewName Else MsgBox("What did you do? Contact Gamer2020") End End If End Function Public Function ChangeSlateportBattleTentName(ByVal Index As Integer, ByVal NewName As String) Dim offvar As Long offvar = Int32.Parse((GetString(GetINIFileLocation(), header, "SlateportBattleTentTrainers", "")), System.Globalization.NumberStyles.HexNumber) If header2 = "BPE" Then If header3 = "J" Then Else FileNum = FreeFile() FileOpen(FileNum, LoadedROM, OpenMode.Binary) Dim PokeName As String = "xxxxxxxx" Dim filler As Byte = "&HFF" PokeName = NameAsc2Sapp(NewName) FilePut(FileNum, PokeName, offvar + 1 + 4 + (Index * 52)) FilePut(FileNum, filler, offvar + 1 + 4 + (Index * 52) + Len(NewName)) End If FileClose(FileNum) ChangeSlateportBattleTentName = NewName Else MsgBox("What did you do? Contact Gamer2020") End End If End Function Public Function ChangeVerdanturfBattleTentName(ByVal Index As Integer, ByVal NewName As String) Dim offvar As Long offvar = Int32.Parse((GetString(GetINIFileLocation(), header, "VerdanturfBattleTentTrainers", "")), System.Globalization.NumberStyles.HexNumber) If header2 = "BPE" Then If header3 = "J" Then Else FileNum = FreeFile() FileOpen(FileNum, LoadedROM, OpenMode.Binary) Dim PokeName As String = "xxxxxxxx" Dim filler As Byte = "&HFF" PokeName = NameAsc2Sapp(NewName) FilePut(FileNum, PokeName, offvar + 1 + 4 + (Index * 52)) FilePut(FileNum, filler, offvar + 1 + 4 + (Index * 52) + Len(NewName)) End If FileClose(FileNum) ChangeVerdanturfBattleTentName = NewName Else MsgBox("What did you do? Contact Gamer2020") End End If End Function Public Function ChangeFallarborBattleTentName(ByVal Index As Integer, ByVal NewName As String) Dim offvar As Long offvar = Int32.Parse((GetString(GetINIFileLocation(), header, "FallarborBattleTentTrainers", "")), System.Globalization.NumberStyles.HexNumber) If header2 = "BPE" Then If header3 = "J" Then Else FileNum = FreeFile() FileOpen(FileNum, LoadedROM, OpenMode.Binary) Dim PokeName As String = "xxxxxxxx" Dim filler As Byte = "&HFF" PokeName = NameAsc2Sapp(NewName) FilePut(FileNum, PokeName, offvar + 1 + 4 + (Index * 52)) FilePut(FileNum, filler, offvar + 1 + 4 + (Index * 52) + Len(NewName)) End If FileClose(FileNum) ChangeFallarborBattleTentName = NewName Else MsgBox("What did you do? Contact Gamer2020") End End If End Function Public Function ChangeTradeNickName(ByVal Index As Integer, ByVal NewName As String) Dim offvar As Integer offvar = Int32.Parse((GetString(GetINIFileLocation(), header, "TradeData", "")), System.Globalization.NumberStyles.HexNumber) If header3 = "J" Then Else FileNum = FreeFile() FileOpen(FileNum, LoadedROM, OpenMode.Binary) Dim PokeName As String = "xxxxxxxxxxx" Dim filler As Byte = "&HFF" PokeName = NameAsc2Sapp(NewName) FilePut(FileNum, PokeName, offvar + 1 + (60 * Index)) FilePut(FileNum, filler, offvar + 1 + (60 * Index) + Len(NewName)) End If FileClose(FileNum) ChangeTradeNickName = NewName End Function Public Function ChangeTradeOTName(ByVal Index As Integer, ByVal NewName As String) Dim offvar As Integer offvar = Int32.Parse((GetString(GetINIFileLocation(), header, "TradeData", "")), System.Globalization.NumberStyles.HexNumber) If header3 = "J" Then Else FileNum = FreeFile() FileOpen(FileNum, LoadedROM, OpenMode.Binary) Dim PokeName As String = "xxxxxxx" Dim filler As Byte = "&HFF" PokeName = NameAsc2Sapp(NewName) FilePut(FileNum, PokeName, offvar + 43 + 1 + (60 * Index)) FilePut(FileNum, filler, offvar + 43 + 1 + (60 * Index) + Len(NewName)) End If FileClose(FileNum) ChangeTradeOTName = NewName End Function End Module