Pokemon-Gen3-to-Gen-X/include/graphics_handler.h
2023-02-16 02:08:49 +01:00

21 lines
500 B
C

#ifndef GRAPHICS_HANDLER__
#define GRAPHICS_HANDLER__
#include <stddef.h>
#define NUM_POKEMON_SPRITES 2
#define POKEMON_SPRITE_X_TILES 4
#define POKEMON_SPRITE_Y_TILES 4
#define ITEM_SPRITE_X_TILES 1
#define ITEM_SPRITE_Y_TILES 1
void load_pokemon_sprite_gfx(const u32*, u32*, u8, u8, u8, u8*);
void convert_xbpp(u8*, u32*, size_t, u8*, u8, u8);
void convert_1bpp(u8*, u32*, size_t, u8*, u8);
void convert_2bpp(u8*, u32*, size_t, u8*, u8);
void convert_3bpp(u8*, u32*, size_t, u8*, u8);
#endif