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104 lines
3.1 KiB
C++
104 lines
3.1 KiB
C++
#ifndef _DEBUG_MENU_H
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#define _DEBUG_MENU_H
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#include "vertical_menu.h"
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// This file contains the implementation of the debug menu.
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// But it doesn't actually define the entries or callback functions.
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// For the menu entries, check debug_menu_entries.cpp
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// For the callback functions, check debug_menu_functions.cpp
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typedef void (*on_execute_callback)(void *context, unsigned user_param);
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/**
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* @brief This struct represents the metadata associated to a single toggle option of a single row in the debug menu.
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*/
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typedef struct option_data
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{
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const char *text;
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unsigned value;
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} option_data;
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/**
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* @brief This struct represents a single row in the debug menu. Each row has a label and a set of options.
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*
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*/
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typedef struct debug_menu_row_data
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{
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/**
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* @brief a charset with which to render the text in this row.
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*/
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const u16 *charset;
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/**
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* @brief The text to be shown. This is just a plain old C string,
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* because we don't need translations in the debug menu.
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*/
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const char *labelText;
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/**
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* @brief Toggle options below (optional):
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*/
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struct {
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/**
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* @brief Number of options. If this is 0, then this row will just be a label with no options to select.
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*/
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u8 num_options;
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/**
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* @brief The actual array of options alongside their values.
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* Note: if you want the widget to free() the array when the widget is getting destroyed,
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* set the should_free_on_destruct flag.
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*/
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const option_data *options;
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/**
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* @brief This callback will be fired when the user selects an option. (just with LEFT/RIGHT)
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*/
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on_execute_callback on_option_activate;
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/**
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* @brief The initial selected option index.
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* But this field will get maintained by the widget to track the current selected index.
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*/
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u8 selected_option_index;
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/**
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* @brief This flag indicates whether the widget should call free() on the options pointer when the widget is getting destroyed.
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*/
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bool should_free_on_destruct;
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} option_section;
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/**
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* @brief A callback that you can set to execute when the user selects this row and presses the A button. (optional)
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*/
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on_execute_callback on_execute;
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/**
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* @brief Context for the on_option-activate and on_execute callbacks. (optional)
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*/
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void *context;
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/**
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* @brief This user_param will be passed as an argument to the on_execute callback. (optional)
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*/
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unsigned user_param;
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} debug_menu_row_data;
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/**
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* @brief This class is responsible for rendering and handling input for a single row in the vertical_menu based
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* debug menu.
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*/
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class debug_menu_row_widget : public i_item_widget
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{
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public:
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debug_menu_row_widget(const debug_menu_row_data &data);
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virtual ~debug_menu_row_widget();
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void render_item(text_data_table &text_table, unsigned x, unsigned y, bool is_focused) override;
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MenuInputHandleState handle_input() override;
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protected:
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private:
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debug_menu_row_data data_;
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};
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void show_debug_menu();
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#endif |