Files
Poke_Transporter_GB/source/text_tables.cpp

49 lines
1.8 KiB
C++

#include "text_tables.h"
#include "translated_text.h"
#include "CREDITS_chunk0_lz10_bin.h"
#include "GB_chunk0_lz10_bin.h"
#include "GENERAL_chunk0_lz10_bin.h"
#include "PKMN_NAMES_chunk0_lz10_bin.h"
#include "PKMN_NAMES_chunk1_lz10_bin.h"
#include "PTGB_chunk0_lz10_bin.h"
#include "PTGB_chunk1_lz10_bin.h"
#include "PTGB_chunk2_lz10_bin.h"
static const u8 *CREDITS_chunk_list[] = {CREDITS_chunk0_lz10_bin};
static const u8 *GB_chunk_list[] = {GB_chunk0_lz10_bin};
static const u8 *GENERAL_chunk_list[] = {GENERAL_chunk0_lz10_bin};
static const u8 *PKMN_NAMES_chunk_list[] = {PKMN_NAMES_chunk0_lz10_bin, PKMN_NAMES_chunk1_lz10_bin};
static const u8 *PTGB_chunk_list[] = {PTGB_chunk0_lz10_bin, PTGB_chunk1_lz10_bin, PTGB_chunk2_lz10_bin};
void get_text_table_chunks(u32 tableIndex, const u8 ***chunkList, u32 *numChunks, u32 *chunkSize)
{
// every table except for RSEFRLG is 2048 bytes per chunk, so we can set that by default and only change it for RSEFRLG
*chunkSize = 2048;
switch(tableIndex)
{
case PTGB_INDEX:
*chunkList = PTGB_chunk_list;
*numChunks = sizeof(PTGB_chunk_list) / sizeof(PTGB_chunk_list[0]);
break;
case GB_INDEX:
*chunkList = GB_chunk_list;
*numChunks = sizeof(GB_chunk_list) / sizeof(GB_chunk_list[0]);
break;
case GENERAL_INDEX:
*chunkList = GENERAL_chunk_list;
*numChunks = sizeof(GENERAL_chunk_list) / sizeof(GENERAL_chunk_list[0]);
break;
case CREDITS_INDEX:
*chunkList = CREDITS_chunk_list;
*numChunks = sizeof(CREDITS_chunk_list) / sizeof(CREDITS_chunk_list[0]);
break;
case PKMN_NAMES_INDEX:
*chunkList = PKMN_NAMES_chunk_list;
*numChunks = sizeof(PKMN_NAMES_chunk_list) / sizeof(PKMN_NAMES_chunk_list[0]);
break;
default:
*chunkList = NULL;
*numChunks = 0;
break;
}
}