mirror of
https://github.com/GearsProgress/Poke_Transporter_GB.git
synced 2026-03-21 17:34:42 -05:00
117 lines
3.3 KiB
C++
117 lines
3.3 KiB
C++
#include <tonc.h>
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#include "ptgb_save_data_manager.h"
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#include "flash_mem.h"
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#include "dbg/debug_mode.h"
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#include "button_menu.h"
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#include "pokemon_data.h"
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#include "libraries/Pokemon-Gen3-to-Gen-X/include/save.h"
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byte save_data_array[SAVE_DATA_SIZE];
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void load_custom_save_data()
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{
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copy_save_to_ram(HALL_OF_FAME + 0x1000, &global_memory_buffer[0], 0x1000);
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memcpy(save_data_array, global_memory_buffer + HOF_SECTION, SAVE_DATA_SIZE);
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}
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void write_custom_save_data()
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{
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copy_save_to_ram(HALL_OF_FAME + 0x1000, &global_memory_buffer[0], 0x1000);
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memcpy(global_memory_buffer + HOF_SECTION, save_data_array, SAVE_DATA_SIZE);
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update_memory_buffer_checksum(true);
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erase_sector(HALL_OF_FAME + 0x1000);
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copy_ram_to_save(&global_memory_buffer[0], HALL_OF_FAME + 0x1000, 0x1000);
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}
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bool is_caught(int dex_num)
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{
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return (((save_data_array[CAUGHT_DATA + (dex_num / 8)]) >> dex_num % 8) & 1) || g_debug_options.force_all_caught;
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}
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void set_caught(int dex_num)
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{
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save_data_array[CAUGHT_DATA + (dex_num / 8)] = save_data_array[CAUGHT_DATA + (dex_num / 8)] | (1 << (dex_num % 8));
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}
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int get_def_lang_num()
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{
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return save_data_array[DEFAULT_LANGUAGE];
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}
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void set_def_lang(int nLang)
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{
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save_data_array[DEFAULT_LANGUAGE] = nLang;
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}
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void set_tutorial_flag(bool value)
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{
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save_data_array[TUTORIAL_FLAG] = value;
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}
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bool get_tutorial_flag()
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{
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return save_data_array[TUTORIAL_FLAG];
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}
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void initialize_save_data()
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{
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memset(save_data_array, 0, SAVE_DATA_SIZE);
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set_tutorial_flag(true);
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write_custom_save_data();
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}
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int get_dex_completion(int gen, bool include_mythicals)
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{
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int stop = (gen == 1 ? 151 : 251);
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int start = (gen == 1 ? 1 : 152);
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int count = 0;
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for (int i = start; i < stop + include_mythicals; i++)
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{
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if (is_caught(i))
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{
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count++;
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}
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}
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return count;
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}
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bool check_can_save()
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{
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byte data_buffer[8] = {};
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byte test_buffer[8] = {0xC7, 0xCF, 0xCA, 0xCA, 0xBF, 0xCE, 0xA4, 0xBE};
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// Copy the current bytes and save them to the data buffer, and replace them with the test_buffer
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copy_save_to_ram(HALL_OF_FAME + 0x1000, &global_memory_buffer[0], 0x1000);
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for (int i = 0; i < 8; i++)
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{
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data_buffer[i] = global_memory_buffer[HOF_SECTION + i];
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global_memory_buffer[HOF_SECTION + i] = test_buffer[i];
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}
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erase_sector(HALL_OF_FAME + 0x1000);
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copy_ram_to_save(&global_memory_buffer[0], HALL_OF_FAME + 0x1000, 0x1000);
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// Overwrite the data in the global memory buffer to make sure that it isn't still there when testing
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for (int i = 0; i < 8; i++)
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{
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global_memory_buffer[HOF_SECTION + i] = 0;
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}
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// Grab the data again and verify it saved correctly
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copy_save_to_ram(HALL_OF_FAME + 0x1000, &global_memory_buffer[0], 0x1000);
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for (int i = 0; i < 8; i++)
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{
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if (global_memory_buffer[HOF_SECTION + i] != test_buffer[i])
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{
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// Did not save correctly, return false
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return false;
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}
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// Set the byte in the memory buffer back in preperation for saving it back again
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global_memory_buffer[HOF_SECTION + i] = data_buffer[i];
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}
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// Everything saved correctly, save the data back
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erase_sector(HALL_OF_FAME + 0x1000);
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copy_ram_to_save(&global_memory_buffer[0], HALL_OF_FAME + 0x1000, 0x1000);
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return true;
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} |