Poke_Transporter_GB/source/delays.cpp
Remnants of Forgotten Disney eb87ab3c03 Inital implementation of Save.C
2023-12-03 14:22:04 -06:00

33 lines
1.1 KiB
C++

//Created by Lorenzooone https://github.com/Lorenzooone/Pokemon-Gen3-to-Gen-X
#include "base_include.h"
#include <stddef.h>
#include "useful_qualifiers.h"
#include "timing_basic.h"
#include "delays.h"
#define NUM_CYCLES_PER_ITER 4
#define NUM_CYCLES_PER_ITER_CHECK 8
NO_INLINE IWRAM_CODE void delay_cycles(u32 num_cycles) {
num_cycles = (num_cycles + NUM_CYCLES_PER_ITER - 1 + (NUM_CYCLES_PER_ITER / 2)) / NUM_CYCLES_PER_ITER;
__asm__ volatile (
"L1%=: subs %[wait], #1;"
"bne L1%=;"
: [wait] "+l" (num_cycles)
);
}
NO_INLINE IWRAM_CODE void delay_cycles_until(u32 num_cycles, vu8* data, u8 wanted, u8 cycles_per_load) {
num_cycles = (num_cycles + (NUM_CYCLES_PER_ITER_CHECK + cycles_per_load) - 1 + ((NUM_CYCLES_PER_ITER_CHECK + cycles_per_load) / 2)) / (NUM_CYCLES_PER_ITER_CHECK + cycles_per_load);
__asm__ volatile (
"L1%=: ldrb r3, [%[data], #0];"
"cmp r3, %[wanted];"
"beq L2%=;"
"subs %[wait], #1;"
"bne L1%=;"
"L2%=:;"
: [wait] "+l" (num_cycles) : [data]"l"(data), [wanted]"l"(wanted) : "r3"
);
}