Poke_Transporter_GB/source/random.cpp
2023-08-05 16:38:43 -05:00

19 lines
469 B
C++

#include "random.h"
unsigned int u32_rand;
void rand_set_seed(unsigned int init_seed){
u32_rand = init_seed;
}
void rand_next_frame(){
u32_rand = 0x41C64E6D * u32_rand + 0x00006073; // This is the randomization method used in Gen 3
}
unsigned int get_rand_u32(){
return u32_rand;
}
unsigned int get_rand_range(unsigned int inc_min, unsigned int exc_max){
return ((double)((get_rand_u32() / (double)0x100000000) * (exc_max - inc_min)) + inc_min);
}