Poke_Transporter_GB/include
2025-09-20 17:17:20 -04:00
..
libraries Reduce binary size by eliminating libstdc++ 2025-04-09 20:04:08 +02:00
background_engine.h Modifying the remote multiboot loader 2025-04-06 17:09:52 -04:00
box_menu.h Fixing issues before implementing the CPCS 2025-09-20 17:17:20 -04:00
button_handler.h Updating DreamDex 2024-06-28 16:24:01 -04:00
button_menu.h Fixing a few bugs before merge 2025-07-28 16:18:51 -04:00
custom_malloc.h Implement custom malloc -> rom space: -3 KB, IWRAM: -1 KB 2025-06-20 22:39:42 +02:00
debug_mode.h Fixing issues before implementing the CPCS 2025-09-20 17:17:20 -04:00
dex_handler.h Updating buttons and dialogue 2024-03-29 11:55:54 -05:00
flash_mem.h Pre-Save issue fixing 2023-12-02 21:10:51 -06:00
gameboy_colour.h Fix ptgb_write_debug() after merge 2025-05-27 22:39:16 +02:00
gb_link.h Fix crash + unrelated buffer overflow + some optimizations 2025-06-18 10:23:03 +02:00
global_frame_controller.h Updating Dream Dex 2025-04-06 11:57:37 -04:00
interrupt.h Back to TONC 2023-06-09 18:31:19 -05:00
japanese_small.h Updating text rendering 2025-03-19 20:55:09 -04:00
latin_normal.h continuing work on updated text engine 2025-03-04 11:33:02 -05:00
latin_short.h Updating text rendering 2025-03-19 20:55:09 -04:00
libstd_replacements.h Fix crash + unrelated buffer overflow + some optimizations 2025-06-18 10:23:03 +02:00
multiboot_upload.h Add functionality to upload Poke Transporter GB to another gba after it has started on the current one [EZ Flash Omega] 2025-04-03 23:31:24 +02:00
mystery_gift_builder.h Fix crash + unrelated buffer overflow + some optimizations 2025-06-18 10:23:03 +02:00
mystery_gift_injector.h Modifying save data flags 2024-03-04 16:56:14 -06:00
payload_file_reader.h Add class comment to payload_file_reader 2025-07-18 13:38:38 +02:00
pkmn_font.h Compress the graphics (mostly), fix potential vram memcpy issue 2025-01-17 19:32:48 -05:00
pokedex.h Updating Dex Graphics 2024-08-08 16:07:43 -04:00
pokemon_data.h Merge branch 'master' into optimizations/implement-zx0-compression 2025-05-21 13:16:45 +02:00
pokemon_party.h Optimize Gameboy payloads for size by generating the payloads at runtime and generate binary patches 2025-07-18 12:48:50 +02:00
pokemon_trade.h Updating Link Cable Implementation 2024-02-12 13:28:06 -06:00
pokemon.h Fix merge compile error 2025-05-25 22:40:53 +02:00
random.h Disabling new conversion 2025-05-21 11:43:16 -04:00
rom_data.h Adding sprite locations for all English games 2025-06-06 15:30:26 -04:00
save_data_manager.h Prep for bug testing 2024-07-03 17:44:33 -04:00
script_array.h Add compression for the text data, output stack usage .su files and rework script_array 2025-05-21 12:21:06 +02:00
script_obj.h Add compression for the text data, output stack usage .su files and rework script_array 2025-05-21 12:21:06 +02:00
script_var.h Fix crash + unrelated buffer overflow + some optimizations 2025-06-18 10:23:03 +02:00
select_menu.h Add compression for the text data, output stack usage .su files and rework script_array 2025-05-21 12:21:06 +02:00
sprite_data.h Implement zx0 compression 2025-04-24 21:14:48 +02:00
text_data_table.h Replace ZX0 by the builtin LZ10 compression. 2025-07-18 16:19:34 +02:00
text_engine.h Fix crash + unrelated buffer overflow + some optimizations 2025-06-18 10:23:03 +02:00