Poke_Transporter_GB/source/text_engine.cpp
2023-08-01 19:58:11 -05:00

56 lines
1.1 KiB
C++

#include <tonc.h>
#include <string>
#include "text_engine.h"
#include "script_array.h"
const int H_MAX = 240;
const int V_MAX = 160;
const int LEFT = 16;
const int RIGHT = H_MAX - LEFT;
const int TOP = 122;
const int BOTTOM = V_MAX;
uint char_count = 0;
text_engine::text_engine()
{
OBJ_ATTR *objs = &oam_mem[127];
tte_init_obj_default(objs);
tte_set_margins(LEFT, TOP, RIGHT, BOTTOM);
tte_set_pos(LEFT, TOP);
curr_line = script[0];
frame_count = 0;
}
int text_engine::next_frame()
{
tte_set_pos(LEFT, TOP);
int out_code = 0;
if (char_count < curr_line.get_text().length())
{
if (frame_count % 2 == 0 || key_held(KEY_B))
{
char_count++;
tte_erase_rect(LEFT, TOP, RIGHT, BOTTOM);
tte_write(curr_line.get_text().substr(0, char_count).c_str());
}
}
else
{
if (key_hit(KEY_A) || frame_count <= 1)
{
int new_index = curr_line.get_next_obj_id();
out_code = curr_line.get_out_code();
curr_line = script[new_index];
char_count = 0;
}
}
frame_count++;
return out_code;
}