Poke_Transporter_GB/include/script_obj.h
2025-03-04 11:33:02 -05:00

28 lines
623 B
C++

#ifndef SCRIPT_OBJ_H
#define SCRIPT_OBJ_H
#include <string>
#include "pokemon_party.h"
class script_obj
{
public:
script_obj();
script_obj(const byte* nText, int nNext); // For dialogue
script_obj(int nRun, int nNext); // For commands
script_obj(int nRun, int nNext_if_true, int nNext_if_false); // for conditionals
const byte* get_text();
int get_true_index();
int get_false_index();
int get_cond_id();
private:
const byte* text;
bool has_text = false;
int next_index;
int conditional_index;
int next_false_index;
};
#endif