Poke_Transporter_GB/include/debug_mode.h
2025-04-08 14:28:30 -04:00

32 lines
1.0 KiB
C

#ifndef DEBUG_MODE_H
#define DEBUG_MODE_H
#define VERSION "v1.2.0b"
#define PTGB_BUILD_LANGUAGE ENG_ID
#define DEBUG_MODE true
#define PRINT_LINK_DATA (false && DEBUG_MODE) // This is currently broken... not sure why
#define INSTANT_TEXT_SPEED (false && DEBUG_MODE)
#define IGNORE_GAME_PAK (true && DEBUG_MODE)
#define IGNORE_LINK_CABLE (false && DEBUG_MODE)
#define IGNORE_MG_E4_FLAGS (true && DEBUG_MODE)
#define IGNORE_UNRECEIVED_PKMN (true && DEBUG_MODE)
#define FORCE_TUTORIAL (false && DEBUG_MODE)
#define DONT_REMOVE_PKMN (false && DEBUG_MODE)
#define DONT_HIDE_INVALID_PKMN (false && DEBUG_MODE)
#define IGNORE_DEX_COMPLETION (false && DEBUG_MODE)
#define FORCE_ALL_CAUGHT (true && DEBUG_MODE)
#define WRITE_CABLE_DATA_TO_SAVE (false && DEBUG_MODE)
#define SHOW_DATA_PACKETS (false && DEBUG_MODE)
#define DISPLAY_CONTROL_CHAR (false && DEBUG_MODE)
#define DEBUG_GAME EMERALD_ID
#define DEBUG_VERS VERS_1_0
#define DEBUG_LANG LANG_ENG
#define ENABLE_MATCH_PID true
#define ENABLE_OLD_EVENT false
#define ENABLE_DEBUG_SCREEN true
#endif