Poke_Transporter_GB/source/dex_handler.cpp
Remnants of Forgotten Disney de40daa51e Updating buttons and dialogue
2024-03-29 11:55:54 -05:00

31 lines
499 B
C++

#include "dex_handler.h"
Dex::Dex(){}
Dex::Dex(OBJ_ATTR *L, OBJ_ATTR *M, OBJ_ATTR *R)
{
dex_L = L;
dex_M = M;
dex_R = R;
hide();
}
void Dex::set_location(int nx, int ny)
{
x = nx;
y = ny;
obj_set_pos(dex_L, x, y);
obj_set_pos(dex_M, x + 64, y);
obj_set_pos(dex_R, x + 128, y);
}
void Dex::hide()
{
obj_hide(dex_L);
obj_hide(dex_M);
obj_hide(dex_R);
}
void Dex::show()
{
obj_unhide(dex_L, 0);
obj_unhide(dex_M, 0);
obj_unhide(dex_R, 0);
}