Poke_Transporter_GB/source/main.cpp
The Gears of Progress add977cf02 Prep for bug testing
2024-07-03 17:44:33 -04:00

383 lines
10 KiB
C++

#include <tonc.h>
#include <string>
#include <cstring>
// #include <maxmod.h> //Music
#include "flash_mem.h"
#include "interrupt.h"
#include "gb_link.h"
#include "gameboy_colour.h"
#include "pokemon.h"
#include "random.h"
#include "text_engine.h"
#include "background_engine.h"
#include "pokemon_party.h"
#include "script_array.h"
#include "sprite_data.h"
#include "button_handler.h"
#include "main_menu.h"
#include "debug_mode.h"
#include "soundbank.h"
#include "soundbank_bin.h"
#include "dex_handler.h"
#include "pokedex.h"
#include "global_frame_controller.h"
#include "pkmn_font.h"
#include "save_data_manager.h"
#include "mystery_gift_injector.h"
#include "mystery_gift_builder.h"
#include "rom_data.h"
#include "libraries/Pokemon-Gen3-to-Gen-X/include/save.h"
/*
TODO:
- Add in putting item from Pkmn to bag in gen 2
- Determine if transfered Shiny Pokemon are square/star sparkles
- Music and sound effects
- Wii Channel
- Events
- MissingNo/Enigma Berry
- Text translations
- Add support for other languages
- Add in dolls for gen 2/3
- Doxygen generation
--------
*/
int delay_counter = 0;
bool skip = true;
rom_data curr_rom;
Button_Menu main_menu(2, 2, 96, 32, false);
Button_Menu yes_no_menu(1, 2, 40, 24, false);
/*
int test_main(void) Music
{
irq_init(NULL);
// Initialize maxmod with default settings
// pass soundbank address, and allocate 8 channels.
irq_set(II_VBLANK, mmVBlank, 0);
irq_enable(II_VBLANK);
mmInitDefault((mm_addr)soundbank_bin, 8);
mmStart(MOD_FLATOUTLIES, MM_PLAY_LOOP);
// Song is playing now (well... almost)
while (1)
{
// ..process game logic..
// Update Maxmod
mmFrame();
// Wait for new frame (SWI 5)
VBlankIntrWait();
// ..update graphical data..
}
}
*/
template <typename I>
std::string n2hexstr(I w, size_t hex_len = sizeof(I) << 1)
{
static const char *digits = "0123456789ABCDEF";
std::string rc(hex_len, '0');
for (size_t i = 0, j = (hex_len - 1) * 4; i < hex_len; ++i, j -= 4)
rc[i] = digits[(w >> j) & 0x0f];
return rc;
}
void load_graphics()
{
tte_erase_rect(0, 0, H_MAX, V_MAX);
// Load opening background first so it hides everything else
load_opening_background();
load_background();
load_textbox_background();
load_eternal_sprites();
// Set up main menu
main_menu.clear_vector();
main_menu.add_button(Button(btn_t_l, btn_t_r, 48), BTN_TRANSFER);
main_menu.add_button(Button(btn_p_l, btn_p_r, 48), BTN_POKEDEX);
// main_menu.add_button(Button(btn_d_l, btn_d_r, 48), BTN_EVENTS);
main_menu.add_button(Button(btn_c_l, btn_c_r, 48), BTN_CREDITS);
main_menu.set_xy_min_max(0, H_MAX, 48, V_MAX);
// Set up global yes no button
yes_no_menu.clear_vector();
yes_no_menu.add_button(Button(button_yes), true);
yes_no_menu.add_button(Button(button_no), false);
}
void initalization_script(void)
{
// Initalizations
REG_DISPCNT = DCNT_MODE0 | DCNT_BG0 | DCNT_BG1 | DCNT_BG2 | DCNT_BG3 | DCNT_OBJ | DCNT_OBJ_1D;
irq_init(NULL);
irq_enable(II_VBLANK);
// Disable for save data read/write
REG_IME = 0;
REG_IE = 0;
// Sound bank init
irq_init(NULL);
irq_enable(II_VBLANK);
// irq_set(II_VBLANK, mmVBlank, 0); //Music
// mmInitDefault((mm_addr)soundbank_bin, 8); //Music
// mmStart(MOD_FLATOUTLIES, MM_PLAY_LOOP); //Music
// Graphics init
oam_init(obj_buffer, 128);
load_graphics();
// Prepare dialouge
populate_dialogue();
populate_script();
init_text_engine();
// Set the random seed
rand_set_seed(0x1216);
};
void game_load_error(void)
{
REG_BG0CNT = (REG_BG0CNT & ~BG_PRIO_MASK) | BG_PRIO(3);
REG_BG1CNT = (REG_BG1CNT & ~BG_PRIO_MASK) | BG_PRIO(2);
REG_BG2CNT = (REG_BG2CNT & ~BG_PRIO_MASK) | BG_PRIO(1);
REG_BG2VOFS = 0;
tte_set_pos(40, 24);
tte_set_margins(40, 24, 206, 104);
set_textbox_large();
tte_write("#{cx:0xF000}The Pok@mon save\nfile was not loaded successfully.\n\nPlease remove and\nreinsert the Game\nPak, and then press the A button.");
key_poll();
while (!key_hit(KEY_A))
{
global_next_frame();
}
tte_erase_screen();
delay_counter = 0;
while (delay_counter < 60)
{
delay_counter++;
global_next_frame();
}
}
void first_load_message(void)
{
tte_set_pos(8, 0);
tte_set_ink(10);
tte_write("#{cx:0xE000}\n\nHello! Thank you for using\nPok@ Transporter GB!\n\nJust as a word of caution- \nPok@ Transporter GB WILL\nmodify both the GameBoy and GameBoy Advance save files.\n\nPlease note that Pok@\nTransporter GB is still in\nbeta, so save file backups\nare HIGHLY recommended\nbefore using. With that all\nbeing said, please enjoy!\n\n -The Gears of Progress");
while (!key_hit(KEY_A))
{
global_next_frame();
}
tte_erase_rect(0, 0, H_MAX, V_MAX);
}
int credits()
{
#define CREDITS_ARRAY_SIZE 16
int curr_credits_num = 0;
std::string credits_array[CREDITS_ARRAY_SIZE] = {
"Lead developer:\n\nThe Gears of\nProgress\n\nLead graphic design:\n\nJome",
"Development\nassistance:\n\n-im a blisy\n-rileyk64\n-Shao",
"Built using:\n\n\n-DevkitPro\n-LibTonc\n-LibGBA",
"Inspired by the\nworks of:\n\n-Goppier\n-Lorenzooone\n-im a blisy\n-RETIRE",
"Programs used:\n\n\n-HexManiacAdvance\n-PKHeX\n-WC3Tool\n-Usenti\n",
"Open Source Code and\nLibraries:\n\n-libtonc-examples\n-PokemonGen3toGenX\n-gba-link-connection\n-awesome-gbadev\n-arduino-poke-gen2",
"Research resources:\n\n-arm-docs\n-PokemonGen3toGenX\n\nFull links can be\nfound on this\nprogram's GitHub",
"ROM data obtained\nfrom decompilations created by the PRET team",
"Pok@mon data\nobtained from:\n\n-Bulbapedia\n-Serebii\n-PokeAPI.com",
"Discord community\nassistance:\n\n-Hex Maniac Advance\n Development\n-gbadev\n-pret",
"Writing assistance:\n\n\n-Mad",
"Remote and Arbitrary\nCode Execution\nassistance:\n\n\n-TimoVM",
"An immense thanks to\nLorenzooone for\ntheir assistance in\nreading/writing save\ndata. Without them,\nthis project would\nnot have been\npossible.",
"Special thanks to\nEnn, roku, Sleepy,\nEza, sarahtonin,\nBasabi, Mad, and\neveryone who has\nlistened to me talk\nabout this for\nmonths!",
"All Pok@mon names,\nsprites, and names\nof related resources\nare copyright\nNintendo,\nCreatures Inc.,\nand GAME FREAK Inc.",
"This project is not endorsed or\nsupported by\nGameFreak/Nintendo.\n\nPlease support the\noriginal developers.",
};
while (true)
{
set_textbox_large();
tte_write(credits_array[curr_credits_num].c_str());
if (key_hit(KEY_B))
{
hide_text_box();
set_textbox_small();
return 0;
}
if (key_hit(KEY_LEFT) && curr_credits_num > 0)
{
curr_credits_num--;
}
if (key_hit(KEY_RIGHT) && curr_credits_num < (CREDITS_ARRAY_SIZE - 1))
{
curr_credits_num++;
}
if (ENABLE_DEBUG_SCREEN && key_hit(KEY_SELECT))
{
u32 pkmn_flags = 0;
bool e4_flag = read_flag(curr_rom.e4_flag);
bool mg_flag = read_flag(curr_rom.mg_flag);
bool all_collected_flag = read_flag(curr_rom.all_collected_flag);
for (int i = 0; i < 30; i++)
{
pkmn_flags |= (read_flag(curr_rom.pkmn_collected_flag_start + i) << i);
}
bool tutorial = get_tutorial_flag();
int def_lang = get_def_lang_num();
set_textbox_large();
tte_write("Debug info:\n\nG: ");
std::string lang;
lang += curr_rom.language;
tte_write(lang.c_str());
switch (curr_rom.gamecode)
{
case RUBY_ID:
tte_write("-R-");
break;
case SAPPHIRE_ID:
tte_write("-S-");
break;
case FIRERED_ID:
tte_write("-F-");
break;
case LEAFGREEN_ID:
tte_write("-L-");
break;
case EMERALD_ID:
tte_write("-E-");
break;
}
tte_write(std::to_string(curr_rom.version).c_str());
tte_write("\nF: ");
tte_write(std::to_string(e4_flag).c_str());
tte_write(std::to_string(mg_flag).c_str());
tte_write(std::to_string(all_collected_flag).c_str());
tte_write("-");
tte_write((n2hexstr(pkmn_flags)).c_str());
tte_write("\nS: ");
tte_write(std::to_string(tutorial).c_str());
tte_write("-");
tte_write((n2hexstr(def_lang)).c_str());
while (true)
{
if (key_hit(KEY_B))
{
hide_text_box();
set_textbox_small();
return 0;
}
global_next_frame();
}
}
global_next_frame();
}
};
int main(void)
{
initalization_script();
// Check if the game has been loaded correctly.
while (!curr_rom.load_rom())
{
game_load_error();
initalization_script();
}
// Initalize memory and save data after loading the game
init_bank();
initalize_memory_locations();
load_custom_save_data();
if (!IGNORE_MG_E4_FLAGS && (!get_tutorial_flag() || !read_flag(curr_rom.e4_flag) || FORCE_TUTORIAL))
{
first_load_message();
initalize_save_data();
}
// Legal mumbo jumbo
tte_set_pos(8, 0);
tte_write("#{cx:0xE000}\n\nPok@ Transporter GB was made\nout of love and appreciation\nfor the Pokemon franchise\nwith no profit in mind.\nIt will ALWAYS be free.\n\nPlease support the original developers-\nNintendo and GAME FREAK.\n\nAll Pokemon names, sprites, and music are owned by \nNintendo, Creatures Inc, and\nGAME FREAK Inc.");
tte_write("#{cx:0xF000}"); // Set the color to grey
while (delay_counter < (15 * 60))
{
global_next_frame();
delay_counter++;
if (key_hit(KEY_A))
{
delay_counter = (15 * 60);
}
}
// Gears of Progress
tte_erase_rect(0, 0, 240, 160);
REG_BG1VOFS = 0;
delay_counter = 0;
while (delay_counter < (15 * 60))
{
global_next_frame();
delay_counter++;
if (key_hit(KEY_A))
{
delay_counter = (15 * 60);
}
}
REG_BG1CNT = REG_BG1CNT | BG_PRIO(3);
key_poll(); // Reset the keys
curr_rom.load_rom();
// MAIN LOOP
while (1)
{
if (DEBUG_MODE)
{
print_mem_section();
curr_rom.print_rom_info();
}
obj_set_pos(ptgb_logo_l, 56, 12);
obj_set_pos(ptgb_logo_r, 56 + 64, 12);
obj_unhide_multi(ptgb_logo_l, 1, 2);
switch (main_menu.button_main())
{
case (BTN_TRANSFER):
obj_hide_multi(ptgb_logo_l, 2);
text_loop(BTN_TRANSFER);
break;
case (BTN_POKEDEX):
if (IGNORE_MG_E4_FLAGS || read_flag(curr_rom.e4_flag))
{
obj_hide_multi(ptgb_logo_l, 2);
pokedex_loop();
}
break;
case (BTN_CREDITS):
set_textbox_large();
show_text_box();
obj_set_pos(ptgb_logo_l, 56, 108);
obj_set_pos(ptgb_logo_r, 56 + 64, 108);
credits();
break;
case (BTN_EVENTS):
obj_hide_multi(ptgb_logo_l, 2);
text_loop(BTN_EVENTS);
break;
default:
global_next_frame();
}
}
}