Poke_Transporter_GB/source/save_data_manager.cpp
2023-09-18 11:43:45 -05:00

24 lines
665 B
C++

#include <tonc.h>
#include "save_data_manager.h"
#include "gba_flash.h"
#include "flash_mem.h"
void load_save_data(){
flash_read(HALL_OF_FAME + 0x1000, &global_memory_buffer[0], 0x1000);
}
void write_save_data(){
flash_write(HALL_OF_FAME + 0x1000, &global_memory_buffer[0], 0x1000);
}
bool is_caught(int dex_num){
return (((global_memory_buffer[HOF_SECTION + CAUGHT_DATA + (dex_num / 8)]) >> dex_num % 8) & 1);
}
void set_caught(int dex_num){
load_save_data();
global_memory_buffer[HOF_SECTION + CAUGHT_DATA + (dex_num / 8)] = global_memory_buffer[HOF_SECTION + CAUGHT_DATA + (dex_num / 8)] | (1 << (dex_num % 8));
write_save_data();
}