..
background_engine.cpp
Modifying the remote multiboot loader
2025-04-06 17:09:52 -04:00
box_menu.cpp
Merge branch 'optimizations/reduce-binarysize-remove-libstdc++' into optimizations/implement-zx0-compression
2025-05-25 22:45:47 +02:00
button_handler.cpp
Updating tons of graphics
2024-08-19 14:47:29 -04:00
button_menu.cpp
Reduce binary size by eliminating libstdc++
2025-04-09 20:04:08 +02:00
custom_malloc.c
Implement custom malloc -> rom space: -3 KB, IWRAM: -1 KB
2025-06-20 22:39:42 +02:00
delays.cpp
Organizing files
2024-03-19 13:52:23 -05:00
dex_handler.cpp
Updating buttons and dialogue
2024-03-29 11:55:54 -05:00
flash_mem.cpp
Fix crash + unrelated buffer overflow + some optimizations
2025-06-18 10:23:03 +02:00
gameboy_colour.cpp
Compress the gb_rom_values and gba_rom_values tables with ZX0.
2025-06-27 16:04:04 +02:00
global_frame_controller.cpp
Fix crash + unrelated buffer overflow + some optimizations
2025-06-18 10:23:03 +02:00
interrupt.cpp
Fixing interrupts
2024-03-20 15:38:33 -05:00
interrupts_gba.c
Fixing interrupts
2024-03-20 15:38:33 -05:00
irq_handler.s
Fixing interrupts
2024-03-20 15:38:33 -05:00
japanese_small.s
Updating Dream Dex
2025-04-06 11:57:37 -04:00
latin_short.s
Updating Dream Dex
2025-04-06 11:57:37 -04:00
libstd_replacements.cpp
Prepare for trouble... and make it.... fixed point?
2025-06-30 13:05:32 -04:00
linker_optimizations.cpp
Avoid pulling in the verdana9 and sys8Font fonts from libtonc
2025-06-27 18:00:23 +02:00
main.cpp
Implement custom malloc -> rom space: -3 KB, IWRAM: -1 KB
2025-06-20 22:39:42 +02:00
memory.c
Restoring memory.c
2024-03-20 15:41:03 -05:00
multiboot_upload.cpp
Fix crash + unrelated buffer overflow + some optimizations
2025-06-18 10:23:03 +02:00
mystery_gift_builder.cpp
Fix crash + unrelated buffer overflow + some optimizations
2025-06-18 10:23:03 +02:00
mystery_gift_injector.cpp
Fix crash + unrelated buffer overflow + some optimizations
2025-06-18 10:23:03 +02:00
payload_builder.cpp
Compress the gb_rom_values and gba_rom_values tables with ZX0.
2025-06-27 16:04:04 +02:00
pkmn_font.s
Compress the graphics (mostly), fix potential vram memcpy issue
2025-01-17 19:32:48 -05:00
pokedex.cpp
Prepare for trouble... and make it.... fixed point?
2025-06-30 13:05:32 -04:00
pokemon_data.cpp
Merge branch 'master' into optimizations/implement-zx0-compression
2025-05-21 13:16:45 +02:00
pokemon_party.cpp
Compress the gb_rom_values and gba_rom_values tables with ZX0.
2025-06-27 16:04:04 +02:00
pokemon.cpp
Fix crash + unrelated buffer overflow + some optimizations
2025-06-18 10:23:03 +02:00
random.cpp
Prepare for trouble... and make it.... fixed point?
2025-06-30 13:05:32 -04:00
rom_data.cpp
Compress the gb_rom_values and gba_rom_values tables with ZX0.
2025-06-27 16:04:04 +02:00
save_data_manager.cpp
Updating Dream Dex
2025-04-06 11:57:37 -04:00
save.cpp
Organizing files
2024-03-19 13:52:23 -05:00
script_array.cpp
Fix ptgb_write_debug() after merge
2025-05-27 22:39:16 +02:00
script_obj.cpp
Add compression for the text data, output stack usage .su files and rework script_array
2025-05-21 12:21:06 +02:00
script_var.cpp
Add compression for the text data, output stack usage .su files and rework script_array
2025-05-21 12:21:06 +02:00
select_menu.cpp
Add compression for the text data, output stack usage .su files and rework script_array
2025-05-21 12:21:06 +02:00
sprite_data.cpp
Prepare for trouble... and make it.... fixed point?
2025-06-30 13:05:32 -04:00
text_data_table.cpp
Move reading dialogue text out of the text_loop() to conserve IWRAM
2025-05-21 17:39:52 +02:00
text_engine.cpp
Fix crash + unrelated buffer overflow + some optimizations
2025-06-18 10:23:03 +02:00
z80_asm.cpp
Fix crash + unrelated buffer overflow + some optimizations
2025-06-18 10:23:03 +02:00
zx0_decompressor.cpp
Add compression for the text data, output stack usage .su files and rework script_array
2025-05-21 12:21:06 +02:00